n-Space still wants to pursue Winter, possibly for Wii U, 3DS FPS interest
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News, Wii, Wii U | 0 comments
GameReactor has published an interview with n-Space’s Dan O’Leary at iDÉAME 2012. The co-founder opened up on a couple of topics.
Remember the “dark” Wii game Winter? It was cancelled a number of years ago due to a lack of interest from publishers. n-Space pitched the project two times, but publishers felt that such a game wouldn’t fit on the console.
That being said, n-Space would like to pursue the idea in the future. Dan O’Leary said that it could be considered for Wii U, and may ask for fan support through Kickstarter.
Dan O’Leary noted:
“You know, there’s Wii U coming out and maybe that changes things. And we’re definitely interested in pursuing Winter at some point. With things like Kickstarter…”
n-Space developed a number of first-person shooters for the DS. The studio hasn’t been involved with the genre on Nintendo’s newest portable up to this point, but the studio would “love to make a FPS for the 3DS” in the future.
Spector planning a third Epic Mickey game
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, News, Wii | 0 comments
Junction Point Studios’ Warren Spector is already thinking about a third Epic Mickey game.
Spector normally approaches development by considering a trio of titles. When working on a project, he tends to “plan out at least three games” since his “games take about three years to make and I need to make sure I’m willing to put in as many as ten years of my life on something.”
Spector explained:
“I assume every game developer has a process they go through when they start a new project, and mine involves a couple of things.
“One is [that] there are seven questions I ask myself and if I can’t answer them I don’t do it, and that’s posted on my blog if you’re curious. But the other is, I always plan out at least three games.
“I plan out a three-game story arc, and I plan out a three-game, sort of, gameplay arc, what am I going to introduce in each game. I don’t do that because I actually expect to do those games, I do it because my games take about three years to make and I need to make sure I’m willing to put in as many as ten years of my life on something.”
“It’s got to be a compelling enough world and compelling enough characters that I can do that. And so before we started with the first one I had four stories actually. At the high level, sort of thought out, I did this for Deus Ex too. I knew what the first three games were going to be before we started the first one.”
“For example, I knew we were going to do some songs in the second game and I knew we were going to do two player co-op multiplayer, I just knew that before we started the first game. And have an idea that if we’re lucky enough to do a third one what we’re going to do.
“So I already had an idea of what’s the next step, you know, before we started, so I’m always incentivised to do it.”
Japanese Metal Slug 3 Wii VC launch trailer
Posted on 12 years ago by Brian(@NE_Brian) in Videos, Wii | 0 comments
Media Create software sales (4/9 – 4/15)
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, DS, News, Wii | 0 comments
01./01. [PSP] 2nd Super Robot Wars Z: Saisei-hen
02./02. [3DS] Kingdom Hearts 3D -Dream Drop Distance- #
03./06. [3DS] Super Mario 3D Land #
04./03. [PSP] Pro Baseball Spirits 2012
05./05. [3DS] Kid Icarus: Uprising
06./08. [3DS] Monster Hunter 3G #
07./04. [PS3] Pro Baseball Spirits 2012
08./09. [3DS] Mario Kart 7
09./07. [NDS] Pokemon Conquest
10./10. [3DS] Mario & Sonic at the London 2012 Olympic Games
11./00. [PSP] Atelier Elkrone: Dear for Otomate #
12./11. [PSP] Black Panther 2: Yakuza Ashura Chapter
13./14. [3DS] Harvest Moon: The Land of Origin
14./16. [WII] Wii Sports Resort with Wii Remote Plus #
15./19. [PSP] Monster Hunter Freedom 3 (PSP the Best)
16./13. [PS3] Devil May Cry HD Collection
17./18. [WII] Mario Kart Wii
18./22. [WII] Wii Party #
19./17. [3DS] Hatsune Miku and Future Stars: Project Mirai #
20./00. [PSP] Armen Noir Portable #
Media Create hardware sales (4/9 – 4/15)
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, DS, News, Wii | 0 comments
3DS – 63,796
PS3 – 17,765
PSP – 13,166
Vita – 8,250
Wii – 6,837
Xbox 360 – 1,373
PS2 – 1,212
DSi LL – 800
DSi – 633
For comparison’s sake, here are the hardware numbers from last week:
3DS – 72,115
PS3 – 19,370
PSP – 14,804
Vita – 8,931
Wii – 7,099
Xbox 360 – 3,764
PS2 – 1,355
DSi LL – 793
DSi – 743
Pandora’s Tower screenshots
Posted on 12 years ago by Brian(@NE_Brian) in Screenshots, Wii | 0 comments
GamesMaster selects the top 250 greatest gaming moments
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, DS, GameCube, GBA, General Nintendo, News, Wii | 0 comments
Last month, GamesMaster released its 250th issue. For its May 2012 edition, the magazine celebrated the accomplishment by compiling a list of the top 250 greatest gaming moments.
We have the list below, but you can pick up the the latest issue now and read about why GamesMaster made each selection. And beware of spoilers – even though most of these games have been out for years, some of these moments do mention important happenings such as character deaths.
Famitsu review scores (4/17/12)
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News, Wii | 0 comments
The latest Famitsu review scores are as follows;
Conception Ore No Kodomo Wo Undekure (PSP) – 9/9/9/8
Mario Party 9 (Wii) – 9/8/8/9
Dynasty Warriors Vs. (3DS) – 8/8/8/8
Shifting World (3DS) – 7/8/7/7
Mirai Nikki: 13 Hitome no Nikki Shoyuusha Re:Write (PSP) – 7/8/7/7
Resident Evil: Operation Raccoon City (PS3/360) – 7/7/8/6
Ao no Exorcist: Genkoku no Labyrinth (PSP) – 7/7/7/7
Mame Goma Yoi Ko Marui Ko Genkina Ko! (3DS) – 7/7/7/6
Papa no Iukoto o Kikinasai! (PSP) – 7/7/7/6
Beamdog president elaborates on Wii, Nintendo criticisms
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Trent Oster caused caused a stir because of his comments surrounding WiiWare and Nintendo. The Beamdog president has now elaborated on his remarks in an interview with Ars Technica.
Oster believes the company’s first and only WiiWare effort, MDK2, was “probably the best version of that game on any console,” because of the Wii remote controls.
But even though MDK2 is a quality game, it hasn’t been selling well on the Wii Shop Channel. Less than 6,000 copies have been sold since May 2011.
Oster explained how Nintendo’s payout requirement – in which Wii Shop Channel games must attain 6,000 sales before the developer receives compensation – has left him disappointed:
“We haven’t seen a dime. Maybe some day in the future it crosses that magic threshold and at some point Nintendo cuts us a check. … How many developers have put stuff up to WiiWare that are sitting there at the 5,000 [or] 5,500 sales number and Nintendo is just sitting on the money. For some small developers that could be a big difference.”
Beamdog “assumed [the MDK2 Wii port] would be successful given the large sales volume of Wii”. However, Oster feels that there is just a small core of system owners remaining who are willing to support in-depth experiences such as MDK2. He speculates there is a large chunk of consumers out there who purchased a Wii, got Wii Sports (and perhaps Wii Fit), and that’s it.
Another issue Beamdog encountered during MDK2 WiiWare development was cutting down elements so that the game could fit within Nintendo’s 40MB file size limitation. Oster explained that the studio was “basically trim[ming] everywhere we could”. Some music pieces were removed, and audio was recompressed with a new codec.
Oster’s last complaint was the certification process for WiiWare titles. It took nine months for the stage to be completed, but Oster believes it could have wrapped up in less than a month.
He said:
“It just made us feel really low priority. We felt like they just weren’t paying attention.”
Rush Rush Rally Racing trailer
Posted on 12 years ago by Brian(@NE_Brian) in Videos, Wii | 0 comments
Rush Rush Rally Racing will be released on the Wii Shop Channel this Thursday. A North American date hasn’t been provided.