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Wii

Animal Crossing 3DS

– Customize interior and exterior of your house
– Robust connectivity
– Share houses through StreetPass

Mario Tennis 3DS

– Gyro support

Mario Kart 7

– Race friends online through the friends list

Skyward Sword

– Could have 50-100 hours of gameplay
– Second play-through
– Boss challenge
– Hint movies like Ocarina of Time 3D


Nintendo 3DS Gets 3D Video Recording and Two Great Mario Games for the Holidays

Strong Nintendo Holiday Lineup Includes Treats for Fans of The Legend of Zelda

REDMOND, Wash.–(BUSINESS WIRE)– This November, a new system update for the portable Nintendo 3DS™ system will enable owners to capture 3D video footage. People will be able to record and view moments from birthday parties, soccer games and holiday events, or create their own original 3D productions and show them to others in 3D, all without the need for special glasses. The system update will also provide new experiences for people who have conquered all the StreetPass™ challenges in StreetPass Mii Plaza™.

The update is just one of the many elements of Nintendo’s strong holiday season lineup that features two Mario™ games – one platformer and one racer – for Nintendo 3DS. The season also sees the arrival of the largest game-development project in Nintendo history: The Legend of Zelda™: Skyward Sword for the Wii™ system.


Nintendo release dates

Posted on 13 years ago by (@NE_Brian) in 3DS, News, Wii | 0 comments

For 3DS:

Super Mario 3D Land: November 3
New Love Plus: December 8
Monster Hunter 3G: December 10
Mario Kart 7: December 1
Tekken 3D Prime Edition: Winter
Ace Combat 3D Cross Rumble: Winter
Metal Gear Solid 3D Snake Eater: Winter
Girl’s RPG: 2011
Kid Icarus Uprising: Q1 2012
Resident Evil Revelations: Early 2012
Animal Crossing: 2012
Mario Tennis: 2012
Paper Mario: 2012
Luigi’s Mansion 2: 2012
Mario & Sonic at London Olympics: 2012
For Wii:

Zelda Skyward Sword: October 27
Hoshi no Kirby Wii: October 27
PokePark 2: Winter 2012
Taiko Drum Master Kettei-ban: November 23
Mario & Sonic at London Olympics: December 8


This information comes from the latest issue of Game Informer…

– If Link’s hanging from a ledge and enemies are up above, they’ll try to step on his fingers to make him fall
– When enemies are knocked off of high ledges, they won’t “disappear” until they hit the ground
– Bokoblins that carry horns will use them to summon reinforcements
– When Link is on fire, if he tries to use a Bomb it will explode instantly
– If you’re running low on Bombs, you can pick up Bomb Flowers and add them to your Bomb Bag
– Zoom out from “The Sky” to a full world map
– Counter on the map is for the beacons you can place
– Green/red marks shows in the scan are the entry points to the forest and volcano areas

Source


Side Note: The conference thing is tonight, so this may just get buried in the fray. I’ll just repost later, but I wanted to make sure it got up before Tuesday! Since I have more junk to post this week…

When most people hear the word “Reimagining”, they think of the failed attempts at bringing back franchises like Pac-Man, Frogger, Tomb Raider, and Sonic the Hedgehog over and over and over again, each time getting slightly excited at the prospect of having these games return to their glory days, and each time getting disappointed because, let be honest, they almost never do. Needless to say, when I went to play Atari’s upcoming Centipede: Infestation, I had pretty much made up my mind about the game and assumed I could’ve written my hands-on impressions in a split second with my eyes closed while I was asleep.

It would have gone something like this.

So when I got to the booth and my tour guide (weirdly also named “Austin”- I think Atari had been watching me sleep) brought me to the Wii version of Infestation, I put a smile on my face and braced myself for the worst. And of course, the one time I go to E3 and get to play a game like this, it actually isn’t all that shitty. Go figure.

Fast forward a few months and I find myself doing my first non-email interview with someone (this time over Skype!) with a wonderful guy over at Atari named Jonathan Moses, with whom I was set to talk all about this upcoming game. Of course, since I have the attention span of a rat, we ended up talking not only about Infestation, but about garden gnomes, development cycles, 3DS difficulties, and when we’d see Atari’s next home console. Though, we didn’t so much “talk” about a new console as “very briefly touch on it”, but I probably shouldn’t say more and just use that as a way to get people to read this unfairly.

I’m not a real journalist; I can do stuff like that.


There isn’t really a whole lot of information reported from the Game Informer article at the moment. The images above do show the digging gloves, sky map, and Guardians from the Silent World which were revealed during E3. More content should come out tomorrow…

Source


CABELA’S ADVENTURE CAMP – SUMMER CAMP MEETS THE ULTIMATE THEME PARK EXPERIENCE IN THIS EXCITING GAME FOR THE GREAT OUTDOORS

Bring the fun and excitement of outdoor activities to the convenience of your living room!

Minneapolis, MN – September 12, 2011 – Cabela’s Adventure Camp is a thrilling motion-based game that delivers engaging, easy to learn gameplay with summer camp activities for everyone! You’ll feel the warmth of the summer sun and excitement in the air as you compete in many exciting camp related mini-games from biking to water sports. Cabela’s Adventure Camp is a captivating, wild ride that’s perfect for the whole family, young and old! This new title in the Cabela’s franchise will arrive this holiday season on November 1.

“We are thrilled to bring the fun and enjoyment of the outdoors to living rooms around the country as parents share the love of these traditionally outdoor activities with their kid,” said David Oxford, Executive Vice President of Activision Publishing. “We are excited to offer a family bonding experience in this motion-oriented, active participation, social gathering title!”



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