Famitsu review scores
Posted on 15 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
Avatar: The Game (PS3/360) – 8/8/8/7
F1 2009 (Wii) – 8/7/7/7
F1 2009 (PSP) – 7/8/6/8
Avatar: The Game (DS): 6/7/7/7
A quick note about FFCC: The Crystal Bearers
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 6 Comments
Reviews of Final Fantasy Crystal Chronicles: The Crystal Bearers have been fairly mixed up to this point, but that shouldn’t stop you from purchasing the game if you’re truly interested. The ship date is set for the 26th in North America, but if you want to get a copy early, head over to your local GameStop. One reader has informed us that he was able to buy the title even though it was stocked behind the counter. Right now, this seems to apply only to GameStop only. But yes – You can pick up the game a few days early if you want!
Thanks to Ryan B for the news tip!
Furry Legends to be released next year
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Sunnyvale, CA – December 22, 2009 – Gamelion revealed today new screenshots for Furry Legends for Nintendo WiiWare service, the physics-based 3D puzzle-platformer game, scheduled for world-wide launch during first half of 2010.
About Furry Legends
In “Furry Legends” players take control of characters who are best described as a furry ball. “Furry Legends” will feature a couple of unique characters, each with its unique powers, allowing the player to perform various moves depending on the character selected. Players will be able to roll, jump, bounce, attack and perform other various moves with their spherical character. Gamelion aims to please both casual and hardcore crowds, with easy to pick up and hard to master gameplay, as well as brilliant, full 3D graphics packed with detail and a healthy dose of humor. The game features controls taking advantage of the Wii Remote as well as a robust physics system, which will be used to solve different puzzles player might roll into.
Key features
Monster Hunter 3 overseas release delayed
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 7 Comments
Capcom released their forecast revisions for year ending March 31, 2010 today and the company had some unfortunate news to share with fans. Monster Hunter 3 (overseas release), in addition to Lost Planet 2 and Super Street Fighter 4 have been delayed to the next fiscal year. This means that these titles are now expected to ship anytime from April 1st 2010 to March 31st 2011. In their revisions, Capcom highlighted reasons for the delays:
?Avoid competing with the major titles that other companies plan to introduce
in the 4th quarter
?Preserve the value of Capcom’s titles and maximize sales volume
?Expand the lineup of titles in the next fiscal year and afterward
Game Arts announces the release of The Magic Obelisk for WiiWare
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
The First Original Title in a Decade From a Legendary Japanese Developer
NEW YORK, NY – December 21, 2009 – GAME ARTS announced today that the heartwarming action-adventure game The Magic Obelisk will be available in North America on WiiWare™ on December 28, 2009. This is the first original title in a decade from the acclaimed Japanese developer. The Magic Obelisk is an unforgettably original gameplay experience featuring fascinating characters, an extraordinary tale, and the forge of a deep friendship.
Featuring over 30 stages, The Magic Obelisk revolves around a tree spirit named Lukus. Like other tree spirits of this world, Lukus is gifted with the ability to transform into trees and is eager to use his powers to help people around the world. He is looking for the perfect place to take root and become a tree, but unfortunately the only way he can move is by shadows, a journey he cannot complete himself. Players are tasked with helping Lukus reach his goal by taking charge of Popo, a light spirit who can shine his light near the mysterious Magic Obelisks to create shadows. When Popo shines his light near one of these obelisks, he can create shadows and connect two or more shadows to help Lukus move through the level.
Lack of local multiplayer in Excitebike: World Rally explained
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 1 Comment
This information comes from Monster Games president Richard Garcia and Nintendo’s Hiro Yamada…
“In Vs. Excitebike, you could play local two-player mode with horizontal split-screen. (You must know your games really well given that the game was launched only in Japan as a Famicom Disk System game!)
We wanted to add local multiplayer to this game as well. But as you can see by playing the game, the player can jump so high that they leave the screen for a while. If we split the screen horizontally, the player can jump off the screen for an even longer time whenever they do a big jump. We couldn’t split the screen vertically, since it is important in this game to see down the track to plan your moves. Instead of being fun, split-screen was just stressful. We finally decided that it would be best if multiplayer gaming was restricted to Wi-Fi mode.”
WiiWare/VC/DSiWare downloads – block sizes
Posted on 15 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
WiiWare
TV Show King 2 – 307 blocks
Pallurikio – 188 blocks
Eco Shooter: Plant 530 – 114 blocks
Happy Holidays Christmas – 60 blocks
VC
Super Smash Bros. – 123 blocks
Ninja Gaiden – 32 blocks
DSiWare
Dragon’s Lair – 127 blocks
Hot and Cold: A 3D Hidden Object Adventure – 127 blocks
UNO – 66 blocks
myNotebook: Green – 32 blocks
High Stakes: Texas Hold’Em – 24 blocks