Ubisoft explains Sam Fisher actor change for Splinter Cell: Blacklist
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Splinter Cell: Blacklist is introducing a brand new actor for Sam Fisher.
Michael Ironside, involved with the series since the first game, will not be returning. Ubisoft has instead decided to bring in Eric Johnson.
What led to the change? Splinter Cell: Blacklist creative director Maxime Béland explained to IGN:
LEGO Marvel Super Heroes boxart
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Splinter Cell: Blacklist “a great fit for the Wii U”; “feels like a really natural platform”
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 2 Comments
Splinter Cell: Blacklist “is a great fit for the Wii U”, Ubisoft has said.
Speaking with GamingBolt, creative director Maxime Beland explained that Sam Fisher’s OPSAT, used to control gadgets, is being recreated on the GamePad. This makes Blacklist’s Wii U version “a really natural platform” for the game.
“Splinter Cell Blacklist as a game is a great fit for the Wii U. What’s fun and interesting is that Sam Fisher has an OPSAT in the game that he uses in the same way players can use the Wii U gamepad when playing Splinter Cell Blacklist. Sam uses his OPSAT to control gadgets like the triorotor, which the player can also do using the gamepad. I’m proud of the fact that our Wii U implementation makes sense in the Splinter Cell universe, it feels like a really natural platform for Splinter Cell Blacklist.”
Beland continued:
“Ubisoft Toronto is looking at new technology and seeing in which ways their features make sense to use for our brands. As I mentioned earlier, using the Wii U gamepad for Splinter Cell Blacklist makes sense. It’s an extension for what Sam does in the game. It’s great feeling when new technology immerses the player into gameplay in a fun and realistic way.”
Super Smash Bros. for Wii U screenshot (7/11/13)
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Sonic Lost World screenshots/art
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, Screenshots, Wii U | 1 Comment
New The Wonderful 101 screenshots
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Second major Wii U update given new release window
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 1 Comment
During the January Nintendo Direct, it was announced that two major updates were planned for Wii U. The first arrived on schedule, having launched in April. The second – scheduled for summer – may see a slight delay.
A note on Nintendo’s Wii U update page confirms that the next major update will be available between the end of September and beginning of October. It will bring about “further additions to system functionality”. Among the changes should be even faster load times.
There you have it. We can definitely rule out an imminent arrival for the big firmware update. With summer ending on September 21, it’s also possible that Nintendo could miss its originally intended release window.
Wii U firmware version 3.1.0 out now
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Update 2: Official notes from Nintendo confirm the following:
The standby functions will now regularly connect to the Internet when the Wii U is powered down to check for available SpotPass data or software and system updates
Further improvements to overall system stability and software compatibility
Update: The update is actually out now! Keep in mind that you will be unable to access the eShop until you update your console.
Nintendo is gearing up to release a small system update for Wii U. The news comes from the ever-reliable Emily Rogers, who writes on Twitter that the new firmware “fixes some small bugs here and there.”
The tweet reads:
Told ya a Wii U system update was coming. 😉 It fixes some small bugs here and there.
— Emily Rogers (@Emi1yRogers) July 11, 2013
You may remember that Nintendo is also working on a second major update for Wii U. According to Rogers, it won’t be out this month.
Fire Emblem Wii U would need to sell 700,000 copies to be successful, new Advance Wars not confirmed/denied, why SMT X FE isn’t DLC, more
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Wii U | 0 comments
More tidbits from Hobby Consolas’ interview with the Fire Emblem: Awakening team have appeared online.
First, a few notes about the 3DS game:
– Nintendo said that 80% of players should can finish Fire Emblem: Awakening, but as there would be a 20% that wouldn’t was the reason for including Casual mode.
– According to them, you can finish the game without using the “Pair up” system.
– According to Tohru Narihiro, the game is exactly the same in Japanese and Western versions
– They consider the Fire Emblem public a “Purist” one, but should also attract the general public.
SEGA’s San Diego Comic-Con 2013 lineup
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 0 comments
SEGA has announced its official San Diego Comic-Con 2013 lineup, which will consist of four games. Sonic Lost World, Total War: Rome II, Castle of Illusion Starring Mickey Mouse, and Hatsune Miku: Project Diva F will be playable at the SEGA Arcade.
The SEGA Arcade will be fully open to the public. Attendees won’t need a show badge in order to attend.
Note that the SEGA Arcade will operate during the following times:
· Wednesday 7:00pm – 10:00pm
· Thursday 12:00pm – 9:00pm
· Friday 12:00pm – 9:00pm
· Saturday 12:00pm – 9:00pm
· Sunday 11:00am – 7:00pm
Source: SEGA PR