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Wii U

Update: Added in pure gameplay.

Thanks to Jake for the tip.


Numerous pieces of evidence have surfaced over the past few months suggesting that a Wii U version of Splinter Cell: Blacklist is in the works. Here’s another one: the game is now listed on Amazon France.

Why Ubisoft hasn’t confirmed Blacklist for Wii U yet remains to be seen. Either a whole bunch of people are making mistakes, or Ubisoft is just being difficult.

Source, Via


Activision is treating the Wii U very strangely in Australia. In the past, the company declined to bring The Walking Dead: Survival Instinct and 007 Legends to the console. Now Activision has confirmed that it won’t be releasing Fast & Furious: Showdown on Wii U either.

None of these games are system sellers, but the Wii U does need games and this isn’t exactly the best trend to set. You have to wonder what kind of support Activision will be giving Nintendo’s new system in Australia going forward…

Source, Via


These rumors have been floating around for a while now, but a couple of days ago everyone’s favorite Destructoid editor Jonathan Holmes tweeted that he’s heard that Nintendo is giving away Wii U dev kids, presumably to garner long-term support for the console:



Honestly, this is one of those things that more people should be doing with their companies. Taking a financial hit initially in order to get more people on board with your console or idea should keep them coming back in the future, ensuring that they don’t just make games in the short term and then abandon you altogether– which happened with the Wii!

Via Nintendo Life



Warren Specter’s latest game was Epic Mickey 2: The Power of Two, and it wasn’t terribly successful either critically or commercially. The esteemed game designer has been very quiet recently, likely deciding what he wants to do with his future in the industry, but just yesterday he spoke out about various topics, the most interesting of which was his opinion on where the industry is going:


“Prediction is a fool’s game. It seems likely that success will come less than usual in the pure gaming space and more in the home entertainment space. And there, the consoles are going to be up against some stiff competition. But it seems likely that the multi-purposeness (is that a word?) of the consoles will be enough of a differentiating feature to keep consoles going for a while, at least.

The biggest risk associated with consoles, at least to me, is that they’re frozen, hardware-wise, while mobile platforms – phones and tablets – will continue to get more and more powerful. I mean, where do you think the iPad or Kindle Fire or Surface or whatever will be in 3 years? 5 years? It’s crazy to think about. And the consoles will still be right where they were in 2013 or whenever they come to market. That’d be a little scary to me if I were a console manufacturer.”

– Warren Specter


I think he hits on a really important point: Speculation is useless. Listening to folks five or ten years ago about talk about the gaming industry, they get more or less everything wrong, and yet we consider them “experts”. Take Michael Pachter for example: That guy said it doesn’t matter if he’s wrong, and he’s said he essentially makes stuff up when he’s predicting things. It’s a silly market niche without a doubt, and I’d argue that it’s more fun to speculate for imagination’s sake than for actually being taken seriously, since… well, you can’t take speculation too seriously!

Via Nintendo Life


Game & Wario may be released at a slightly cheaper price than Nintendo’s first round of Wii U titles. GameStop is listing a $39.99 price point, which may very well be its standard MSRP.

Fans are still waiting on overseas release dates for Game & Wario. It was originally supposed to arrive during the Wii U launch window, but I’d say we’re passed that point now.

Source


There’s one other piece from Rolling Stone’s Shigeru Miyamoto piece that we wanted to highlight on the main page.

Miyamoto revealed to the publication that players will be able to take on the role of three different captains/leaders in Pikmin 3 by switching off between them. Each will control a group of Pikmin and will likely offer their own advantages, as Miyamoto said that their inclusion “sort of allows you to approach the game from a much more strategic position.”

Speaking about Pikmin 3, Miyamoto said:

“With Pikmin 3, you’ll have the ability to have three different captains or leaders of Pikmin groups and you can switch between them. So it sort of allows you to approach the game from a much more strategic position. The volume of work that you can get done within the timeframe has increased dramatically. And so that in and of itself really enhances the depth of strategy that’s available to you in that game.”

Source


Over the past couple of years, there’s been a lot of talk about Shigeru Miyamoto’s retirement. Miyamoto himself has confirmed a few times before that he’s already transferred some of his duties to younger staff and has looked to prepare Nintendo for the day when he isn’t around.

When the topic of retirement came up once again while talking with Rolling Stone, Miyamoto delivered an interesting response. Miyamoto said that he’s still enjoying what he does and “this is something that I can still continue to do for a long time.” He added: “You know, possibly until I die.”



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