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Nintendo is making a pretty big deal out of the Nintendo Web Framework. In fact, the company has an entire session dedicated to the technology at the Game Developers Conference this week.

So just what is it? According to an official description from the company, “Nintendo Web Framework is a development environment based on WebKit technologies, supporting application development on the Wii U system using HTML5, JavaScript, and CSS.” Basically, by using the tech, “development times will be reduced and Wii U applications can be easily developed”.

“The Nintendo Web Framework is a development environment based on WebKit technologies, supporting application development on the Wii U system using HTML5, JavaScript, and CSS. It also supports the Wii U GamePad controller, Wii Remote controllers, and JavaScript extensions such as video playback. With the Nintendo Web Framework, development times will be reduced and Wii U applications can be easily developed using common Web technologies. Combining the handy Wii U GamePad, the TV screen, and the Internet, the potential exists for the services and games you are developing to progress by leaps and bounds.”


ZombiU’s new patch is, as originally thought, largely an update that takes care of bugs. There are also a few other points to the patch such as framerate optimizations.

The full ZombiU update notes are posted below.


The latest Japanese hardware sales from Media Create are as follows:

Vita – 41,073
3DS LL – 40,924
3DS – 35,629
PS3 – 22,942
PSP – 12,690
Wii U – 11,398
Wii – 1,720
Xbox 360 – 610

For comparison’s sake, here are the hardware numbers from last week:

3DS LL – 47,985
Vita – 36,028
3DS – 21,454
PS3 – 20,676
PSP – 12,721
Wii U – 9,539
Wii – 1,323
Xbox 360 – 543


Nintendo is partially to thank for Shovel Knights’ Wii SKU. Developer Yacht Club Games told one fan at PAX East a few days ago that the Big N supplied the studio with a development kit out of good faith. Yacht Club had lots of praise for Nintendo’s new policy.

Shovel Knights is also planned for 3DS and PC. A release date hasn’t been announced.

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EA and developer DICE won’t be putting Battlefield 4 on Wii U. The news is hardly surprising given how the game’s predecessor also skipped a release on the console.

Battlefield 4 is a cross-generation project though, meaning the Wii U should be able to handle the first-person shooter just fine. So why will the Wii U be missing out on the game?

Creative director Lars Gustavsson explained to VideoGamer:

“I think overall for me as creative director, number one is to deliver a really great game and experience. Sometimes, at least for us, it’s focus on what you do well and what you know well, and ensure that you deliver something good than trying a bit too much, stretching yourself too thin and risking it. I’d rather play it safe, deliver something really good and then look at the future and what could possibly be done than trying a bit too hard and [failing].”

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This feature isn’t available overseas yet, but an update is coming soon. The functionality just launched in Japan today.


A new patch is now available for ZombiU. Ubisoft hasn’t prepared any update notes, so we’re unclear what it does at present. It should take care of some glitches/issues at the very least.

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Nintendo’s Takeshi Shimada just wrapped up a Unity-related session at GDC 2013. Details from the event are posted below.

– Unity Wii U tools free to all developers
– Based on Unity 4 Pro and will be updated with all 4.x updates
– Unity for Wii U will take care of some of the development guidelines
– Open beta starts today
– Gunman Clive on 3DS outsold the iOS and Android versions
– Nintendo is inviting all developers to try and make their current game available running on Wii U GamePad only, for starters
– Tomorrow at 3.30pm there will be a Miiverse session, including future developments of the service
– Business Policy update for Wii U from the Unity session: 1. No concept approval, 2. Price and date set by the developer, 3. Freemium is support, 4. Royalty share is industry standard
– A special introductory program for new developers will be introduced
– Nintendo and Unity booth are right next to each other at GDC
– Tomorrow at 2pm there will be a new developments framework announced; supports web tech such as HTML and Javascript

Nintendo has two more sessions at GDC 2013 tomorrow. We’ll post details from both as we get them.

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