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Castle of Illusion Starring Mickey Mouse could be getting a re-release. The game has been rated – with SEGA as publisher – for the PlayStation 3, Xbox 360, Wii U, and PS Vita by the Brazilian ratings board. Might the classic Mickey title see new life in the future?

Source, Via


The Wii U could have gotten Crysis 3. Developer Crytek managed to have the shooter running on the console, and CEO Cevat Yerli went as far as to say that the studio was “very close to launching it.”

So what was the stumbling block? Yerli noted that “there was a lack of business support between Nintendo and EA”. Crysis 3 was eventually canned on Wii U since Crytek isn’t in a position to publish games.

“We did have Crysis 3 running on the Wii U. We were very close to launching it. But there was a lack of business support between Nintendo and EA on that. Since we as a company couldn’t launch on the Wii U ourselves — we don’t have a publishing license — Crysis 3 on Wii U had to die.”

Source


Update: Video went private, but we’ve replaced the embed below. You can also download the trailer here (via).

Online publication GamesRadar has uploaded the first trailer for Assassin’s Creed IV: Black Flag ahead of its official unveiling on Monday. Like previous debut videos in the Assassin’s Creed franchise, Black Flag’s trailer is comprised only of cinematics/CG – there’s no gameplay here, unfortunately.


ZombiU and Rayman Legends developer Ubisoft Montpellier seems to be working on a new project for the PlayStation 3, Xbox 360, PC, and Wii U.

Staffer Gregory Riachi lists the unannounced title on his LinkedIn profile. Riachi is lending his talents “on a full physics related project”, and development is targeting the aforementioned platforms. Interestingly, work on the game appears to have started last November.

So now the guessing game begins. Maybe a multiplatform ZombiU sequel? New IP?

Source, Via


Capcom is continuing to highlight creatures from Monster Hunter 3 Ultimate. The latest, Crimson Qurupeco, is a Bird Wyvern in the game.

Crimson Qurupeco screenshots and details are posted below, straight from Capcom-Unity.


Let’s take a look at the official western boxart for Injustice: Gods Among Us:


That’s alright. But it isn’t the greatest. Wouldn’t you say that Japan will be getting a better cover?


At the end of the day, this is just a box we’re talking about. As long as the game plays well, nothing else really matters. But I’m sure there’s at least a few folks out there who would have preferred the Japanese cover…


Update: Turns out this is fake, guys. Seems that Hall does not exist given the photo found here.

Independent game developer Calvin Hall has published a new blog post about apparent Wii U-related rumblings from the D.I.C.E. Summit last month.

Hall echoes some of the previous talk we’ve heard – mainly that developers are saying Wii U projects “were being cancelled left and right”, including “a big multi-console project” from EA.

One Activision staffer allegedly said the following about sales disappointment for Call of Duty: Black Ops II and ports on Wii U:

“Activision didn’t expect much from Wii U sales of Black Ops 2, but they sure didn’t expect it to be that abysmal. Activision gave Wii U owners the best version of Blops 2 with Off TV features, and Nintendo fans didn’t support it. It’s easy for Nintendo fans to trash publishers for not giving them ports, but publishers have wisened up. They realize Nintendo fans are all talk. Nintendo fans are vocal with their mouths, but when it’s time to open their wallets, they’ll spend that $60 on New Super Mario Bros instead.”

The same employee said the following when asked about the thoughts of fellow employees he knows of from other publishers:

“There’s just no enthusiasm for it. The only reason publishers are still going to bring games to Wii U is because they don’t want to damage their relationship with Nintendo.”

Assuming these quotes are true, keep in mind that they don’t represent Activision’s feelings as a whole.

Source, Via



Watch Dogs is shaping up to be one of the most highly anticipated titles of the year, in part due to the fact that after its E3 reveal– and the positive reaction from press and gamers– Ubisoft significantly ramped up the development of the game, adding people to the teams until they had enough minds working on the project to realize the vision while simultaneously launching it across platforms and across generations.


“E3 was a great revelation for Watch Dogs. It gave us a chance to increase the whole project, giving the studio the chance to have bigger teams to help them achieve this goal they have.

“You always have great ideas, but you need enough people to bring it to life. After E3, we really made sure they had all the teams they needed and all the capacity they wanted to fullfil their dream. It’s an open world that is well-adapted to what people want to play today. So there’s good potential for success.”

– Ubisoft CEO Yves Guillemot


I think that the game is bound to be successful given where and when it’s launching, but which platforms it will be successful on remains to be seen. I would guess a strong PS3/360 showing, and a fairly weak (due to install base) showing on Wii U and PS4/720. As a small sidenote, Guillemot once again iterated that Ubisoft does like the Wii U, but they need it to sell more before they can go all in with it.

Via MCVUK


First up is Superman vs. Sinestro…

And next, Green Arrow vs. Hawkgirl:



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