Nintendo World Store Wii U launch event video
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, Videos, Wii U | 0 comments
NBA 2K13 Wii U launch trailer
Posted on 12 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Clever workaround allows you to play Wii U games off of an SD card
Posted on 12 years ago by Austin(@NE_Austin) in News, Podcast Stories, Wii U | 0 comments
Though Nintendo may kindly ask you not to, a Wii U owner seems to have stumbled upon a simple-yet-ingenious way of using an SD card to play Wii U games off of: By using a USB SD card reader. Check out the video:
Keep in mind that if something goes wrong in this process, Nintendo can’t be held responsible. They told users a week or so ago that, while you can play games off of a flash drive, they don’t recommend it because flash drives can only take so many read/write cycles before they turn to junk. It’s much safer to use a hard drive!
LEGO City: Undercover commercial
Posted on 12 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Mass Effect 3: Special Edition footage
Posted on 12 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Metro: Last Light dev explains why it dropped Wii U SKU, says console has a “horrible, slow CPU”
Posted on 12 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U | 0 comments
THQ and developer 4A Games dropped its plans to release Metro: Last Light for Wii U. Part of that can be blamed on the number of SKUs the studio is already committed to. Unlike the original game, Last Light will be coming to the PlayStation 3.
Chief technical officer Oles Shishkovtsov explained that if yet another platform was involved, the quality of the game could have diminished:
“We had an early look at it, we thought we could probably do it, but in terms of the impact we would make on the overall quality of the game – potentially to its detriment – we just figured it wasn’t worth pursuing at this time. It’s something we might return to. I really couldn’t make any promises, though. We had an initial look at the Wii U, but given the size of the team and compared to where we were last time, just developing for the Playstation 3 is a significant addition.”
Wii U’s technical aspects may have also contributed to the decision. 4A’s Huw Beynon said that console “has a horrible, slow CPU.”