Submit a news tip



Wii

Resident Evil: The Mercenaries 3D (3DS) – 7.5
Mystery Case Files: The Malgrave Incident (Wii) – 6.0
NASCAR 2011: The Game (Wii) – 3.0
Reel Fishing Paradise 3D (3DS) – 6.0
Cars 2: The Video Game (Wii) – 7.0
Pac-Man & Galaga Dimensions (3DS) – 7.0


Snake is one of two third-party characters that made it into Super Smash Bros. Brawl. As many fans know, this was a first for the series. Both the original Smash Bros. and Melee only featured characters from Nintendo franchises.

If had long been rumored that Hideo Kojima wanted to see Snake in Melee, though apparently it was too late to include the character. In Nintendo Power, Kojima discussed how he finally realized his dream by working with Smash Bros. creator Mashiro Sakurai to include Snake in Brawl.

“I worked hand-in-hand with [director] Mr. [Masahiro] Sakurai, who I also consider a friend. At the time Nintendo thought that Snake felt like a Sony character, and didn’t think he would fit into SSBB. However, I really wanted Snake in the game, and it was through Mr. Sakurai that we were able to reach a consensus and make that happen.”


XSEED has taken a risk on a number of Japanese titles, including Solatorobo, which is set for release in North America later this year. However, one game that the company won’t be localizing is Earth Seeker. When asked if they have any plans to bring over the just-released Japanese titles, XSEED said:

“We are not actively looking into Earth Seeker at the moment. If Kadokawa asks us to publish it then we will consider it, but we will not aggressively pursue it from our side.”

Given Earth Seeker’s very poor debut in Japan last week, I doubt any publisher will truly consider localizing the title. It’s such a shame, since it looks like a fairly decent title that hardcore gamers could really use on Wii right now.

Source


– Metal Gear Solid: Snake Eater 3D (3DS)
– Silent Hill: Downpour (PS3, Xbox 360)
– Pro Evolution Soccer 2012 (PS3, Xbox 360, Wii, PS2, PSP)

Source


Activision Blizzard CEO Bobby Kotick is fully supportive of Wii U. In an interview with The Guardian, Kotick noted that it was difficult to support Nintendo’s current console because of “the expectations that our gamers have.” However, he’s pleased that Wii U is on par with its competition. Kotick also said that “it’s now more possible to do deep rich multiplayer games”, although Activision is in need of more details regarding the console’s online functionality.

“There will always be a need for specialised hardware to satisfy the needs of gamers. With the Wii U … from a development perspective, having a Nintendo device that is on parity with the other hardware from a graphics perspective was really necessary. For the kinds of games we create, it was becoming very difficult for us to support the Wii with the expectations that our gamers have. I think that the user-interface itself is very clever – there will be a lot of innovation to come from having the second screen. It’s also critically important that you can use the existing physical interfaces with the new device because those are really compelling. Nintendo has always done a very good job of thinking about the user experience and this is no exception. …Well, without telling you our title plans, it’s now more possible to do deep rich multiplayer games – we need more clarity from Nintendo on the online capabilities, but we’ve had development systems for a while now and we’re very enthusiastic about it.”

Source


This week’s Nintendo Download includes the following featured games:

Virtual Console™
Final Fantasy® III – Experience the fun of this extraordinary RPG franchise. Originally released as FINAL FANTASY III on the Super NES™ in North America, this game is in fact FINAL FANTASY VI from the main series chronology. (For Wii™)

Nintendo eShop and Nintendo DSiWare™
Moto eXtreme – Defy gravity, perform awesome stunts and navigate crazy courses. With intuitive controls and fun-packed game play, this is a ride you won’t want to miss. (For Nintendo 3DS™ / Nintendo DSi™)


Yes, Nintendo’s initial response about possibly bringing Xenoblade, The Last Story, and Pandora’s Tower to North America was lame. It was short and uninformative. Although they promised an update in the near future, it was not at all worth the wait.

This response, too, is useless and basically confirms what most Nintendo fans have feared: Nintendo of America is not bringing any of these desired titles stateside. Looks like Operation Rainfall is going to have a long, tough battle ahead of them…


28th June 2011 – In preparation for the launch of the new epic RPG, Xenoblade Chronicles on Wii in Europe on 2nd September 2011, Nintendo has created an exclusive pre-order bundle for Xenoblade Chronicles. The bundle will consist of the critically acclaimed game along with a red Classic Controller Pro and features a reversible cover including the alternative cover artwork chosen by fans in our recent online poll. Fans will also receive three exclusive posters electronically signed by the founder of Monolith Software, Tetsuya Takahashi.*

Xenoblade Chronicles takes you to the stunning lands of Bionis and Mechonis. The landscapes are vast, offering over 100 hours of immersive gameplay. Whatever you see in the distance can be reached, giving you real freedom to explore and plot your way around quests. Combat is in real time and you are free to roam the seamless universe without having to endure random encounters, making Xenoblade Chronicles a real departure from traditional RPGs.



Manage Cookie Settings