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Code Name: S.T.E.A.M. dev toned down the American comic book-styled visuals
In this month’s issue of Japanese magazine Nintendo Dream, Code Name: S.T.E.A.M. art director Takako Sakai opened up on the game’s art style and visuals as a whole. According to Sakai, he wanted there to be as few differences as possible between the 2D illustrations and in-game 3D models. Sakai began by creating character illustrations that imitated the feel of...
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