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Grounded update out now (version 1.4.1), patch notes

Posted on May 2, 2024 by (@NE_Brian) in News, Switch

Grounded update 1.4.1

Grounded gained a new version 1.4.1 update on all platforms this week, including Switch.

A bunch of different changes and fixes are included with some that are specific to Nintendo’s console. Worth noting, performance has been improved – though that’s just the tip of the iceberg with the patch.

Here’s the full rundown:

Grounded update version 1.4.1 patch notes

Major Fixes:

  • Players no longer respawn with a dark screen for 3 seconds after dying to a boss and respawning in Single player.
  • Creatures involved in base attacks or Waft Emitter attacks no longer freeze up for clients when arriving.
  • Boss shout attacks and Wasp Drone shouts in New Game+ no longer trigger infusion AOE attacks on anything their shout hits.
  • Milk Molar upgrades for clients properly carry over when activating New Game+.
  • Bases no longer load in with some structures incorrectly noting that they are supporting the entire base.
  • Fixed the Microsoft Account login screen incorrectly showing the wrong environment error (fixed in prior hot fix build).

Changes:

  • Increased damage reduction amount for the random trinket status effect “+Damage Resist” from 10% to 50%.
  • You can activate text chat via the gamepad on consoles.

Optimizations:

  • Improved performance across the game in general.
  • Improved performance when playing in Multiplayer mode.
  • Reduced memory usage across the game.
  • Playgrounds with lots of links will run with better performance when in Play mode.
  • Improved rendering performance inside interior spaces on lower settings.

Crash Fixes:

  • Fixed crash that could occur sometimes after looting a dead pet and an autosave triggers.
  • Fixed crash that could occur when completing a conversation.
  • Fixed crash that could occur when a client rejoins a game where their last saved data was while they were knocked out.
  • Fixed crash that could occur when a client loads into a yard with bases built.
  • Fixed crashes that could occur randomly during playthroughs.

Other Bug Fixes:

  • Voice Chat settings properly reapply after closing and reopening the game.
  • Loading a game while in the Pond Lab no longer shows an underwater effect onscreen.
  • A few pieces of the oak lab roots no longer pop out at a short distance on Low settings.
  • Lighting properly transitions if a defense event is active.
  • Pond lab cutscene properly works for clients who are far away when the cutscene activates.
  • Duplicating infused weapons properly copy over the random effect.
  • Improved water quality on low settings.
  • Clients no longer get a Raw Science notification immediately on join.
  • Siren lights near the Black Anthill boss fight properly animate when in view.

Nintendo Switch

  • The water fog when looking outside of the Pond Lab dome no longer pops in and out.
  • Improved performance in the various labs that are displaying a camera feed to a door you unlock.
  • Reduced the amount of art popping that happens in interiors.
  • Playgrounds properly load on the Switch.
  • Host and Client mics are properly detected if they don’t have their mics connected into the Switch when joining a game and later connect one.

The Grounded version 1.4.1 update is now available on Switch.

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