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Monster Hunter 4 Ultimate director on the new Felyne jumping attacks

Posted on August 15, 2014 by (@NE_Brian) in 3DS, News

Capcom showed a new trailer for Monster Hunter 4 Ultimate in a Japanese Nintendo Direct held last month. The video showed a new feature in which Felyne companions can launch hunters up into the air to attack monsters.

Director Kaname Fujioka has since explained how it works. He told Siliconera:

“The way the system with the Felynes works is quite different from what we had in [Monster Hunter 3]. When you bring your Felyne companions along with you in 4, they have stats, just like any other character would.”

“And what happens is, when you have other players who bring their own Felynes along, depending on how the stats match up, they’ll end up performing different things to help you out. They can lay traps, they can notify you when enemies are in a weakened state. It depends on what kind of Felynes you have, and how they combine with the other ones during the quest.”

“One of the new things we added specifically for 4 Ultimate over 4 is that, one of the things these Felynes can do now is launch the player up into the air. And that does behave essentially the same way as a jump attack. Same damage, same animation. It allows you to do it in places you couldn’t normally perform a jumping attack.”

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