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Nintendo rejected Inchworm Animation maker as a 3DS developer

Posted on April 25, 2012 by (@NE_Brian) in 3DS, DS, News

Flat Black Films put out their first Nintendo title last year. The studio released Inchworm Animation on DSiWare, and it was quite good.

Strangely, Flat Black Films has been rejected as a 3DS developer even though they are approved to make DSiWare titles.

Company founder Bob Sabiston shared this information in a new interview. He was explaining why Inchworm Animation was made for the DSi rather than the 3DS before going on to say that Nintendo rejected the studio as a 3DS developer. This is preventing them from exploring a new version of Inchworm Animation on the eShop.

According to Sabiston:

“Well, like I said, this all started six years ago — there wasn’t even a DSi then! By the time the 3DS came out, I was too far along w/ the DSi version to stop.

“I would love to put it on the 3DS. I actually developed a much larger version of the game, with a timeline, hierarchical layers and keyframe controls — things that would make animating w/ the 3D layers simpler.

“Sadly, though, Nintendo actually rejected us as a 3DS developer. I don’t know if our organization isn’t big enough, or if I just caused them too many headaches, or what. They told me they couldn’t even tell me the reason we were rejected. Unless they change their mind, this will probably be the only version.”

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