Nintendo teases Wii U/3DS communication plans, including unannounced projects – Mario and Donkey Kong
Super Smash Bros. for Wii U and 3DS are the first two games to truly take advantage of communication features between both of Nintendo’s systems. You might be wondering why this functionality hasn’t been pursued sooner.
Shinya Takahashi, the GM of Nintendo Software Planning & Development, told IGN:
“With Smash Bros., because the two games have the same gameplay and the same controls, that game in particular is designed where you’ll want to start playing on the 3DS first and build up your characters there, and then transfer that character data over to the Wii U and play with them there.”
Shigeru Miyamoto also chimed in:
“There’s no real reason that we haven’t done it yet. I guess it just hasn’t really fit into the titles that we have been making and it’s not that we haven’t thought about it.”
“In fact, with Wii Fit U we created the Fit meter which connects to the Wii U GamePad wirelessly and transfers data. Within those plans we also thought about potentially having some type of functionality with 3DS that would connect to it, but ultimately we didn’t include it. We also had an idea where, if there’s a Wii U at home and maybe the father or the kids have a 3DS, then we might think up a system where the Wii U would know that you were home before your dog did. It was a kind of interesting concept based around that, but we ended up not doing anything with that idea. It hasn’t really worked its way into the titles we’ve been developing.”
And another tease from Takahashi:
“But there are some things that we’re working on that we haven’t announced here at E3 that do involve some sort of communication between the Wii U and 3DS.”
Lastly, here’s one final tease from Miyamoto and Takahashi:
Miyamoto: “We can’t say the title, can we?”
Takahashi: “Not really.”
Miyamoto: “If you were to say it, they would get really excited.”
IGN: Now you really have to say something… (laughs).
Takahashi: “We are thinking about that with Mario and Donkey Kong.”
Note that Miyamoto and Takahashi didn’t specify whether they meant separate Mario and Donkey Kong games or something else.