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Shigeru Miyamoto

Shigeru Miyamoto has been responsible for some of the most iconic game franchises ranging from Mario to Zelda. These days though, he’s not quite involved in Nintendo development as he used to be. Miyamoto could be interested in making a new, smaller-scale title down the road, but told Famitsu in the Japanese magazine’s latest issue that he’s busy with other projects.

Here’s our full exchange between Miyamoto and Famitsu:

After the negative reception of the Super Mario Bros. film in 1993, Nintendo put the breaks on pursuing movies. Yet now after so much time has passed, the Big N is giving things another shot. Illumination is on board to create a brand new Mario-based movie with Despicable Me producer Chris Meledandri. Nintendo is overseeing the process and Shigeru Miyamoto is heavily involved.

As part of a lengthy interview in Famitsu this week, Miyamoto spoke about meeting Meledandri for the first time and how that eventually led to the Mario film. One of the important parts of their conversation was when Meledandri brought up a past failure, which convinced Miyamoto that he could be trusted.

Here’s our full translation of the interview excerpt:

In Famitsu’s recent 12-page interview with Shigeru Miyamoto, he was asked about Nintendo’s plans moving forward. Considering Nintendo has been diversifying their interests in the past few years at a brisk pace, the public is eager to hear about Nintendo’s activity.

Here’s our translation of the excerpt:

Miyamoto: We want to expand our video game characters to a variety of settings – not just in games, all while keeping their value. In other words, we’ll be collaborating with various other companies. If we’re able to accomplish that, we can create more opportunities for people to make contact with our characters on a much larger scale than usual.

We’ve translated many other highlights from the interview here, here and here. Look forward to more translations in the coming days.

Nintendo’s Shigeru Miyamoto spoke about the public impression during the Wii era of Nintendo being for kids in the latest issue of Famitsu

Miyamoto highlighted that people have come to expect the company’s reliability. This influenced their first mobile game, Super Mario Run, as Nintendo gave a lot of thought on how players would pay for the game. Miyamoto also stressed that rather than focusing on market trends, Nintendo puts the player first above all else.

Here’s our full translation of the excerpt: 

This week’s issue of Famitsu contains a 12-page interview with Nintendo’s legendary game designer Shigeru Miyamoto. During one portion of the conversation, Miyamoto commented on Switch’s success.

Miyamoto noted that Switch was successful because people like carrying around devices with them. It’s also different to smartphones, in that it’s a straightforward piece of hardware.

Here’s our translation of the full excerpt:

In our continuing translations of Famitsu’s most recent issue, Nintendo’s Shigeru Miyamoto shared some details on how he acts as an ambassador and protector of the Super Mario brand.

In this portion of the interview, Miyamoto discusses how the “Mario” brand needs a person who can call the shots on the criteria for what is and isn’t “Mario-esque”, so that’s what he does. He also ensures that he oversees any game that has Mario in it to some degree.

To celebrate the Switch’s third anniversary, the most recent issue of Famitsu has a very lengthy interview with Nintendo’s Shigeru Miyamoto.

In our excerpts below, Miyamoto talks about what exactly he’s involved in during the development process, how he works with his staff compared to the past, and his infamous action of “upending the tea table” mid-development.

Nikkei has an interesting article up all about Nintendo designer Shigeru Miyamoto. It touches on some interesting topics, including Mario and the challenge of taking on Disney.

As far as Mario is concerned, Nikkei relays that Miyamoto’s “creative direction has been changing.” Whereas in the past he attempted to “maintain a certain consistency,” he’s now trying “to avoid casting Mario too rigidly, giving him freedom to explore different character scenarios.” Miyamoto noted that he’s “become more interested in creating greater opportunities for a larger audience to enjoy” the franchise.

Shigeru Miyamoto has worked at Nintendo for over forty years. He’s been responsible for some of the most iconic franchises in gaming having created Mario, The Legend of Zelda, and more. Yet despite being 66 years old with a long career, Miyamoto has no signs of slowing down.

Having been selected by the Japanese government to receive the Person of Cultural Merit, Miyamoto shared a few comments. One of those has him stating, “I’m going to do my best to keep doing new things so I don’t get asked if I’m about to retire.”

A great honor for Shigeru Miyamoto: the legendary developer and creator of Mario, The Legend of Zelda and many other franchises and characters, is to be recognized in Japan as a Person of Cultural Merit. This is an official, government-sanctioned honor and recognition which is awarded annually to people who have made outstanding cultural contributions. Previously, many actors, scientists and authors have been awarded that honor, but Miyamoto is the very first video game developer to receive it. Miyamoto said the following: “I’m thankful that light is being shined upon the genre of games.” He also thanked his co-workers: “This is a job where you can’t do anything by yourself.”

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