Big John Games announced on Twitter yesterday that Nintendo has approved the company as an official Wii U developer. The team is “exploring how to bring awesome gaming experiences” for the console, but couldn’t provide any specifics just yet.
This just in! Big John Games is now a Wii U developer!
— Big John Games (@BigJohnGames) March 7, 2013
With the successful launch of Coaster Creator 3D, Big John Games is exploring how to bring awesome gaming experiences to the Wii U.
— Big John Games (@BigJohnGames) March 7, 2013
Big John Games just released Coaster Creator 3D on the 3DS eShop last week. The game can be purchased for $9.99.
I’m conflicted. I love me some Toki Tori, but I can’t stand the Harlem Shake. I feel like that meme ran its course weeks ago!
Circle Entertainment plans to bring RPG Ash – a very-well received title that originally launched for iOS – to the 3DS eShop. It’ll feature new art and may take advantage of the system’s features. Look out for the game sometime in Q3/Q4.
The newly-launched SimCity will remain on PC – and PC only. EA has no plans to bring the game to consoles at this time.
An official tweet from the SimCity Twitter account states:
@erod188 Sadly there are no current plans to move SimCity to console.
— SimCity (@simcity) March 8, 2013
The last SimCity game for consoles was SimCity Creator. EA published the game for Wii back in 2008.
When Nintendo said they were trying to be indie friendly (or rather, indie developers said Nintendo was trying to be indie friendly), I was honestly pretty skeptical given the Big N’s past with digital download shops, but today yet another game developer has said they’ll likely bring their next game to the Wii U if they reach their Kickstarter goal.
– Robotoki statement
Robotoki’s game The Adventures of Dash is a really artistically interesting sidescrolling puzzle game that’s coming to PC in the future, and I would be completely okay with seeing it hit Wii U as well! I absolutely love how many developers we’re seeing say “Yea, we’ll definitely try and bring our game to Wii U”, and I can’t help but feel a teeny tiny bit of extra joy that they’re only mentioning Wii U as of now– no other systems. Nintendo might finally be doing download shops correctly!
David Byers, the sole creator of Another Castle, is currently hard at work on completing the platformer. But what lies ahead for the future?
While he can’t officially confirm anything at present, Byers is thinking about “making a tiny, quirky project from the ground up just for the Wii U.” It wouldn’t be a platformer like Another Castle, and it would “look completely different”.
“I’m considering making a tiny, quirky project from the ground up just for the Wii U. Mainly just for fun. I don’t have any specific plans yet, all I know is it won’t be a platformer, and it will look completely different from Another Castle.”
Yet another interview with Shigeru Miyamoto has gone live. TIME quizzed the legendary game designer about a series of topics, including Wii U’s launch titles, new IPs, the core vs. casual demographics, and whether his younger self could have foreseen what has happened in the industry over the past few decades.
Read up on all of Miyamoto’s responses below.
Mojang’s Jens Bergensten was quoted as saying earlier this week that a Wii U version of Minecraft is “very unlikely.” But his words weren’t intended to be looked upon as a big negative for Nintendo’s console.
Bergensten has since clarified that when it comes to bringing Minecraft to new platforms, “Wii U is no more likely than any other platforms, but no less either.”
“The reason I said that is that the Wii U hasn’t even been mentioned when we’re talking about Minecraft platforms. However, I’m only responsible for the PC and Pocket editions, so the question wasn’t mine to answer. The Wii U is no more likely than any other platforms, but no less either.”
Would Minecraft on Wii U be something that you guys would like to see?