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Some of these were posted yesterday, though they were essentially small thumbnails. A bunch of new images are included in this batch as well. Gotta love the Kikwis!

REDMOND, Wash.–(BUSINESS WIRE)– Following last week’s unveiling of introductory story elements and characters in the upcoming The Legend of Zelda™: Skyward Sword game, Nintendo has revealed even more information about the game, which will launch exclusively for the Wii™ system on Nov. 20. Among the game’s many richly rendered environments is Faron Woods, where the heroic Link™ must complete important tasks as part of this epic journey to rescue Zelda™. To help him do so, players can use unique abilities and items as they navigate the forest. Newly revealed game elements include the following:

King of Pirates details

Posted 13 years ago by in 3DS, News | 0 comments

Keiji Inafune’s new game was announced yesterday, but we didn’t hear much in terms of actual details. In an interview with 4Gamer, Inafune shared some broad information about the project. He only provided a few gameplay details, so we’ll have to wait a little longer to see how this title will play out.

– Keiji Inafune showed the game to AQ Interactive (now part of Marvelous AQL) early on, once the plot was created to a certain level
– Inafune chose the 3DS for this project since he believes it’ll expand its userbase
– Inafune admits that the 3DS is having some problems currently
– Inafune also said Nintendo makes a lot of kids oriented games, and he wants to make something at the same level of quality as a Nintendo game
– Mixes pirates with the Sangokushi story
– Inafune believes creativity isn’t creating something from scratch, but creating something new by mixing things together
– He wants to take typical Sangokushi/pirate elements and change them up somewhat
– Game won’t look like the CG concept trailer
– Inafune expects that the game will feature the same design style even with the visuals brought down to the system’s specs
– Hexpects to be able to deliver something playable that has the same image as the concept trailer
– Two broad types of combat in the game
– One combat type: ship to ship
– Second combat type: person to person
– 300 characters, some strong on their own and some strong in groups
– Selecting which character to use will be part of the gameplay
– Story may be too long to fit into three parts according to Inafune
– Each game will have its own conclusion
– Games will span hundreds of years
– Penguin is Liu Bei
– Liu Bei will even have kids
– Inafune understands that many fans probably want something more adult oriented with zombies and blood
– Inafune first wanted to make the game he wanted to make
– He has more on the way other than just King of Pirates

Source

This information comes from Electronic Arts’ chief operating officer Peter Moore…

“There are no indications that there’s anything that feels like it’s off target. From our perspective right now, specs are a big deal. …No one thinks its going to replace an iPad 2 but it is playing into what a consumer feels comfortable with. …Our teams are working on it around the world. Our key franchises will be there. We’ve made that commitment to Nintendo.”

In addition to the comments above, Moore said that he’ll be visiting Nintendo’s headquarters to receive an update on the console. He’d like to obtain additional details about Wii U, such as its graphic/computer processing units, price, and potential launch date.


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