Submit a news tip



01. [WII] Super Smash Bros. Brawl (Nintendo) – 142,000 / 1,213,000
02. [WII] Wii Fit (Nintendo) – 63,000 / 1,484,000
03. [NDS] Tokimeki Memorial: Girls Side 2nd Season (Konami) – 56,000 / NEW
04. [PS2] Poison Pink (Banpresto) – 53,000 / NEW
05. [PS2] Kimi Kiss (Enterbrain) – 34,000 / NEW
06. [WII] Wii Sports (Nintendo) – 22,000 / 2,781,000
07. [PSP] Mobile Suit Gundam: Gihren’s Ambition, The Axis’ Threat (Bandai-Namco) – 22,000 / 144,000
08. [NDS] Mario and Sonic at the Olympic Games (Nintendo) – 21,000 / 222,000
09. [PS3] Devil May Cry 4 (Capcom) – 18,000 / 255,000
10. [NDS] Naruto: Shippuuden Dairansen! Kage Bunshin Emaki (Takara-Tomy) – 17,000 / NEW

Source

Mr. Sakurai, the director of Super Smash Bros. Brawl, recently sat down to conduct an interview. One of the things mentioned was that Sakurai had hoped for voice chat, and possibly even text chat with a keyboard to be included, but certain “rules” restricted him for allowing the opportunity to fall through, and the feature was eventually canned.

Sakurai also pointed out that, although he would be interested in creating a Smash game for the DS, there are no plans for him personally to create a game. He was quick to point out that all future proceedings would be left up to Nintendo to plan out.

Source

1 (1) Super Mario Bros 3
2 (3) Mario Kart 64
3 (4) Super Mario Bros
4 (2) Super Street Fighter 2
5 (7) Super Mario 64
6 (6) Super Mario World
7 (5) 1080 Snowboarding
8 (8) The legend of Zelda : Ocarina of Time
9 (9) Bomberman 93
10 (10) Super Mario Bros 2
11 (20) Lords of Thunder
12 (13) The Legend of Zelda
13 (14) The Legend of Zelda : A Link to the Past
14 (15) Paper Mario
15 (12) Pac-Man
16 (11) Sonic 3
17 (18) Pokemon Snap
18 (16) Sonic
19 (17) Bubble Bobble
20 (E) Yoshi’s Story

Source

New design, forums

Posted 16 years ago by in Site updates | 2 Comments

Hey folks,

Wanted to give you guys an update about a few things. I received the impression that many of you wanted a new design for the website. However, a number of you wanted the old design as well. Well, I’ve managed to come across a compromise. A new design has been put up on the site, but you can change layouts at any time. Personally, I’m enjoying the new design a lot, but the old one isn’t too shabby either. I had hoped to integrate the red color a bit more, though it really wasn’t fitting in with the new design. I hope you like it nonetheless! The theme changer is toward the bottom of the page.

I’d also like to introduce the forums. These forums are new, so I encourage anyone who is interested to join. I do not expect them to grow at an exponential rate or anything, but hopefully in time, it can become a nice, compact community. It will really be up to you – the visitors – to make the forum something special. I do plan on changing it a bit, and making the necessary corrections/additions, but I think it will do for now.

Once again, I encourage anyone who is interested in the forums to join!

Forums link

The latest European Mario Kart press release has confirmed that some type of communication – whether it be voice or text – will be one of Mario Kart Wii’s online features.

“In addition to all this a new Wii Channel, the Mario Kart Channel, will also be launched with Mario Kart Wii. Players will be able to monitor their ranking against others with data compiled from races completed online as well as also access and share Ghost Data to download. Why not see if your friends are playing by checking their status or even better still set up a room in which you can chat to them before a race starts? Players even have the possibility to join in on their friends races in progress as a spectator and jump into the race when the next course launches. Through this channel, users will be exposed to a host of new online features allowing them to join a community of racing fans from all over the world as well as participate in special worldwide events organised by Nintendo.”

Source

Cambridge, UK. 20th February 2008. David Braben’s Frontier Developments (”FrontierTM”), one of the games industry’s leading independent developers, today announced its first title for WiiWareTM – LostWindsTM; a high quality, enchanting adventure bursting with new gameplay ideas that embrace the innovative controller of the Wii™ .

Built with Frontier’s in-house 3D game-engine technology LostWinds puts “the power of the wind in the palm of your hand” as you wield the awesome powers of Enril the wind spirit – from raging tornados to the gentlest breeze – to guide and protect Toku, a young boy who is the only one who can help you release the curse placed upon the world of Mistralis by evil Balasar. Mistralis is a stunningly presented, magical land full of wonder and intrigue that bursts to life with your every action and exploration. The game’s novel, playful control mechanism lets you use Enril’s elemental powers to help Toku in your quest to overcome Balasar – powering his jumps and glides through Mistralis’ different regions, buffeting and smashing enemies, and solving puzzles.

“LostWinds is an innovative game, and an exciting project for many reasons,” commented David Braben. “Not least the fact that it’s one of the large number of excellent concepts that have arisen through our long running internal forum discussions on game ideas. Frontier is packed full of talented game enthusiasts, and contributing creative ideas and feedback is actively encouraged. WiiWare offers a perfect extra outlet for that creativity, and I hope that LostWinds is the first of many games that will follow this process.”

More details on LostWinds can be found at www.frontier.co.uk/games/lostwinds.

LostWinds will be available exclusively via WiiWare.

logo_lostwinds.jpg

 

01_wiiscreen_closeuptoku_lostwinds.jpg

 

03_hiscreen_mines_lostwinds.jpg

 

02_wiiscreen_tokuhome_lostwinds.jpg

Famitsu review scores

Posted 16 years ago by in News, Wii | 2 Comments

Choro Q Wii (Wii, Takara Tomy): 7 / 6 / 7 / 7 – (27/40)
Simple Wii Series Vol. 5: The Block Kuzushi (Wii, D3): 5 / 5 / 5 / 5 – (20/40)
Simple Wii Series Vol. 6: The Wai Wai Combat (Wii, D3): 6 / 6 / 6 / 7 – (25/40)

Source

WiiWare, Wii Fit, Super Smash Bros. Brawl Shown at Game Developers Conference

REDMOND, Wash., Feb. 20, 2008 – The Game Developers Conference in San Francisco attracts the top creative minds in the video game industry. With that audience on hand, Nintendo announces news that reinforces its commitment to provide entertaining and enriching experiences for veteran and new gamers alike. WiiWare™, Nintendo’s new downloadable game service, launches May 12 and expands development opportunities for developers the same way Wii™ expanded the world of video game players. Wii Fit™, the upcoming title for Wii, launches May 19 and introduces the Wii Balance Board™ peripheral. And Super Smash Bros.® Brawl draws in fans of all kinds.

“We are excited to participate in the Game Developers Conference this year to share with developers and consumers alike our upcoming unique services and products,” said Cammie Dunaway, Nintendo of America’s executive vice president of Sales & Marketing. “We are hopeful that they will appreciate our offerings of WiiWare, Wii Fit and Super Smash Bros. Brawl, which represent a trio that will continue to attract new players to the world of video games.”
At the conference, Nintendo speakers will outline a number of plans for the coming months on their respective panels:

North America

– WiiWare: May 12th
– Wii Fit: may 19th

Europe

– Mario Kart Wii: April 11th
– Wii Fit – April 25th

I’m pretty shocked about the WiiWare date, to be honest. I expected it to come out in March sometime, since it seemed as though most developers were ready to provide the service with content.

Reggie has confirmed in an interview with IGN Wii that Wii Fit will cost under $100 in North America and that there are over 10 games in development that will utilize the balance board.

Source 1, Source 2


Manage Cookie Settings