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As always, I’d warn you guys not to trust this completely. There’s been quite a few times where publisher announcements have gone askew. Still, if Hudson is correct, these titles will release this upcoming Monday.

Nintendo Wii

North America:

1. Wii Fit (Nintendo)
2. Mario Kart Wii (Nintendo)
3. Rock Band (EA Games)
4. Wii Play (Nintendo)
5. We Ski (Namco Bandai)

Japan:

1. Wii Fit (Nintendo)
2. Mario Kart Wii (Nintendo)
3. Wii Sports (Nintendo)
4. Zero: Gesshoku no Kamen (Nintendo)
5. Captain Rainbow (Nintendo)

UK:

1. Wii Fit (Nintendo)
2. Wii Play (Nintendo)
3. Tiger Woods PGA Tour 09 (EA Sports)
4. Mario Kart Wii (Nintendo)
5. Mario & Sonic at the Olympic Games (Sega)

Nintendo DS

North America:

1. New Super Mario Bros (Nintendo)
2. Brain Age (Nintendo)
3. Brain Age 2 (Nintendo)
4. Mario Kart DS (Nintendo)
5. Lego Indiana Jones (LucasArts)
Japan:

1. Rhythm Tengoku Gold (Nintendo)
2. KORG DS-10 (AQ Interactive)
3. Dragon Quest V: Tenkuu No Hanayome (Square Enix)
4. Fire Emblem: Shin Ankoku Ryuu to Hikari no Ken (Nintendo)
5. Daigasso! Band Brothers DX (Nintendo).
UK:

1. Dr. Kawashima’s Brain Training (Nintendo)
2. Guitar Hero: On Tour (Activision)
3. 42 All-Time Classics (Nintendo)
4. More Brain Training (Nintendo)
5. Mario & Sonic at the Olympic Games (Sega)

Source

Liight is a puzzle solving game where the pieces are colored lights and the goal is to make cool music! Anyone can play! Just illuminate all the targets in each puzzle with light of the matching color… but it’s not always so easy! You’ll have to mix colors, cast shadows and make the most of your limited resources to solve these brain teasers. Solve 100 challenging puzzles! Create your own puzzles, and Share them with your friends via WiiConnect24. Host a Contest to see who can solve your puzzle the fastest. If you’re ready, take on Nonstop mode, a whole new way to play where arcade-style scoring meets split-second strategy!

So there you have it! With Liight, we wanted to hit a halfway point between casual and core games, and I think it’s coming out right on the money. The core puzzle solving gameplay is tight, and everyone who played the prototype had a lot fun. Anyone really can play it, I showed it on an airplane to a lady who had never played a video game before, and even she was enjoying the easier puzzles. Thats not to say it’s not fun for real gamers though. Nonstop mode can get pretty hardcore as far as gameplay goes. I’m looking forward to playing it myself, actually. You know like, on something other than a dev-kit, where my score actually counts.

For the record, you can pronounce it anyway you want. I just say it like “light”, but I think “leet” is ok, too.

DS Lite 56,439
PSP 41,664
Wii 35,755
PS3 9,775
PS2 8,810
Xbox 360 3,124

Source

212,995 Super Mario Bros 3
209,441 Super Mario Bros
Remember, these numbers only count users who have downloaded the Nintendo Channel and have agreed to allow Nintendo access their Wii data.

151,881 Super Mario World
146,219 Mario Kart 64
131,024 Super Mario 64
100,509 Legend of Zelda
97,498 Ocarina of Time
87,696 Wario’s Woods
85,756 Paper Mario
82,935 Kirby’s Adventure
80,520 Link to the Past
79,868 Super Mario Bros 2
78,235 Punch-Out!!

Spelunker (NES)
DoReMi Fantasy Milion’s Doki Doki Adventure (SNES)
Chase H.Q (TurboGrafx)
YS Book 1&2 (TurboGrafx)

“We definitely wanted to make Dead Rising on the Wii more accessible. You know, some of the elements in the original one were really cool but more targeted for the hardcore audience. So, things like the mini-game side missions that were in the original Dead Rising are incorporated into the actual narrative of the story now. So, you know, a lot of the hardcore users wanted that extra something to go back to whereas now you can play through the whole game and experience a lot of those different stuff that might have been missed originally.” – Capcom PR rep

The same representative also mentioned that there will be a “satisfactory number of enemies on screen to fight off against” in Chop Till You Drop.

I understand the partial meaning behind these words, though I can’t ever imagine Grandma Muriel playing Dead Rising: Chop Till You Drop. Additionally, in some ways, these statements are a bit disheartening for hardcore Wii owners. Capcom is deliberately making Dead Rising on Wii more casual because of the majority audience that owns the system. Even though Dead Rising is a very hardcore game, Capcom still wants it to appeal to every type of Wii owner.

“[Take-Two has spent] an enormous amount of time and effort [building a relationship with Nintendo to make Chinatown Wars happen]. [GTA: Chinatown Wars has] significant value to add [to the DS] It’s not a one-way relationship in any way. Grand Theft Auto: Chinatown Wars is not even the first step, but an important step, in continuing to develop that relationship…Without commenting on whether GTA is coming to the Wii or not, Nintendo and Take-Two work very well together; Nintendo and Rockstar work well together, and we are continuing to grow that relationship.”

This news is obviously very important for Nintendo. Nintendo needs to have the continued support of third-party publishers. Perhaps the company is beginning to change it’s “behavior” towards third-parties. After all, High Voltage Software has stated that the big N has been helping them with The Conduit and seems to be establishing a better relationship with third-parties – with some companies, at least.

Source


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