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Smash Bros. Wii U/3DS cut content includes Rock Pikmin, Smash Run co-op, more

Posted on July 3, 2015 by (@NE_Brian) in 3DS, News, Wii U

Source Gaming has been poking through the development slides featured in Masahiro Sakurai’s Famitsu column anthologies. The site has dug up some interesting information about cut content in Super Smash Bros. for Wii U/3DS, like initial plans for Rock Pikmin and Smash Run co-op.

Here’s a summary of what’s been shared thus far:

– Rock Pikmin were planned but ultimately put on hold
– These Pikmin would have been heavy with short reach but high attack power
– Smash Run was to receive co-op play
– This idea wasn’t realized due to the 3DS processor’s inability to display multiple fighters on the same screen
– There were also plans for co-op powers at one point
– Sakurai initially considered including four versions of each Special
– Ex: Mario would have been able to launch a double fireball
– Special 4-on-4 Team Battles rules were considered
– Mii Fighters’ Specials were originally going to be included as in-game rewards
– Instead, they ended up as default content

Source

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