The Unlikely Legend of Rusty Pup devlog
Posted on 9 years ago by Matt(@OnePunchMaz) in 3DS eShop, News, Wii U eShop | 0 comments
The folks over at Nintendo Life have published a devlog on Gory Detail’s upcoming 2D exploration / puzzle game The Unlikely Legend of Rusty Pup. Check it out below:
The game will see a digital release on both Wii U and 3DS.
Rusty Pup targeted for release by the end of this year, but will launch in 2016 if it isn’t ready
Posted on 9 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 0 comments
The Unlikely Legend of Rusty Pup has been in the works for about two years. However, it sounds like the project still has quite a bit of development remaining before it’s completed.
In an interview with Retro, Gory Detail’s Chris Seavor said that creation of Rusty Pup is going well. There’s currently a plan in place to have the title launch by the end of this year, though it may slip to 2016 “if the game is not ready”.
Seavor’s full comments are as follows:
It’s going really well at the moment. We’ve got all the major mechanics in place now and everything seems to work fine. As usual (due to my slightly erratic approach to design), lots of new and interesting ones also fell out during the process. It’s also looking lovely if I do say so myself, way beyond our initial expectations for the game, which I’ll be showing off some sneak peeks soon in our first, somewhat informal “dev diary” on the Gory Detail blog. Everyone should check that out.
I’ve learned a long time ago to try not to stick to deadlines. If you don’t have any deadlines, then you can’t miss them.
I’m being facetious, a little. We are heading for a release window by the end of this year, but if the game is not ready, then obviously we won’t release. Needless to say, every day we get something new done. A bug gets fixed and progress is being made.
I’m very excited about Rusty Pup. I think it’s got some interesting ideas, both in terms of narrative and how we’ve approached the traditional puzzle platformer genre. It won’t be for everyone, which is just fine, because if it was (if that’s even possible), then I’d have failed miserably as a designer.
Chris Seavor on The Unlikely Legend of Rusty Pup, voicing Slippy Toad, and more
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, GameCube, General Nintendo, News, Wii U eShop | 0 comments
ONM has published a new interview with former Rare staffer and Gory Detail founder Chris Seavor. Seavor discussed his background, the indie project The Unlikely Legend of Rusty Pup for Wii U/3DS, and voicing Slippy Toad.
You can find a few excerpts from the interview below. ONM’s full piece is located here.