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F-Zero 99

F-Zero 99 version 1.3.0 patch notes

Nintendo has put out the patch notes for F-Zero 99 version 1.3.0, which is one of the biggest updates for the game yet.

We went over the new content yesterday. As a reminder, Nintendo is adding Mirror Tracks, Steer Assist, an expanded Practice Mode, Classic Mini Prix, and Challenge Highlights. However, there are a number of other things we didn’t know about, including machine balancing, penalty for leaving a race, and more.

Here’s the full rundown:

Nintendo has announced the latest update for F-Zero 99, which will bring the game to version 1.3.0. Distribution will begin on March 27 in North America and March 28 in Europe.

The update will let players access the new Mirror Grand Prix, Mirror Tracks for Knight League, and Classic Mini Prix. Note that Mirror Tracks for King League and Queen League will become available in the future, too.

F-Zero 99 update 1.2.1

F-Zero 99 just came out with another update in the form of version 1.2.1.

Today’s patch addresses one single issue. If you were having issues with the Skyway on the secret track based on Mute City I after exiting the Skyway, you’ll be happy to hear that this has been addressed. Nothing else appears to be in the update.

Here’s the official notice from Nintendo:

F-Zero 99 update 1.2.0

Support continues for F-Zero 99 and Nintendo just dropped a brand new version 1.2.0 update for the game.

A big addition this time around is support for private lobbies. Players can choose a game mode and set a passcode to create one. Players that enter the same settings will be added to the same lobby. However, less EXP and fewer tickets will be given out and challenge progress, records, and leaderboard points will not be saved.

The update also includes Secret Tracks, maximum level and maximum skill rating increase, and one badge that can be used to customize Pilot Cards.

Here’s the full update rundown:

F-Zero 99 update 1.1.5 Frozen Knight League

F-Zero 99 just got a new version 1.1.5 update, which includes a couple of new elements for players.

First up is the Frozen Knight League, which will be available for a limited time and features falling snow. Nintendo has also included unlockable Boost colors for the event to be used for machine customization as well as backdrops, badges and borders to be used for Pilot Card customization.

Here’s the full rundown:

F-Zero 99 update 1.1.0

Nintendo announced the new version 1.1.0 update for F-Zero 99 yesterday, and we now have the patch notes.

As previously mentioned, Classic mode has been added. Lucky Ranks gameplay is in as well. Some other adjustments and changes are also a part of the update.

Here’s the full rundown:

F-Zero 99 update 1.1.0 Classic Race

Nintendo has announced a major update for F-Zero 99, with version 1.1.0 set to add Classic Race as a new mode.

Classic Race has a few elements to it but is essentially designed to replicate the original SNES experience with smaller courses. It’ll come with the same screen ratio as the original, offers a total of 20 racers, and limits things to one Boost per lap. Additionally, the Skyway, spin move, and filling the meter by taking down opponents are all disabled.

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F-Zero 99 Mute City III, Red Canyon II, Fire Field

Nintendo has announced that three more courses are joining F-Zero 99 this week in the form of Mute City III, Red Canyon II, and Fire Field. These were the last tracks for the King League.

Red Canyon II will be included in Pro Tracks, Grand Prix, and Mini Grand Prix. Fire Field will be limited to Grand Prix. Also note that King League will begin to show up in Grand Prix.

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F-Zero 99 update 1.0.2

Nintendo has issued a new update for F-Zero 99, and players can now get their hands on version 1.0.2.

This update is all about fixes. In particular, Nintendo has addressed a few key issues relating to ranks as well as some general improvements.

Here’s the full rundown:

One of the big announcements from this month’s Nintendo Direct was F-Zero 99. Given how long the franchise has been gone for, it was nice to see it return. First impressions may have you thinking that it’s just like the very original F-Zero, but obviously competing with 98 other people online is a significant hook.

With F-Zero 99 having been out for a bit now, what do you think about the game? How do you feel it stacks up to the other “99” titles on Switch? Let us know in the comments.

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