Action roguelite Spiritfall headed to Nintendo Switch in 2025
Posted on 22 hours ago by Cristopher in News, Switch eShop | 0 comments
April 1: Gentle Giant has announced that they will be releasing a Nintendo Switch version of Spiritfall in Q2 of 2025.
Spiritfall is an action roguelite with combat mechanics inspired by platform fighters. The original game released for PC on February 28, 2024 and is now making its way to Nintendo Switch later this year.
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High school RPG Varlet announced for Nintendo Switch
Posted on 1 day ago by Cristopher in News, Switch, Videos | 0 comments
FuRyu has just announced Varlet, a high school RPG slated to hit Nintendo Switch on August 28th, 2025.
Varlet takes place in Kousei Academy, the first school to implement a social networking system known as Johari. But Johari has been causing users to disappear, and replacing them with monsters.
Nintendo Switch Online adds F-Zero 99 icons
Posted on 1 day ago by Cristopher in News, Switch | 0 comments
Nintendo has recently released its 1.6.0 update for F-Zero 99, but it seems the company has added another bonus in tandem with the patch. User icons based on the game are now redeemable for Nintendo Switch Online members.
It is not required to play F-Zero 99 in order to claim these rewards. 12 character icons are up for grabs, as well as 12 backgrounds. Each character icon is redeemable with 10 Platinum Points on My Nintendo, and each background for 5.
More: F-Zero 99, Nintendo Switch Online
Atelier Yumia update adds Photo Mode items and more, patch notes
Posted on 1 week ago by Cristopher in News, Switch | 0 comments
Koei Tecmo has released the first free update for the title Atelier Yumia: The Alchemist of Memories & the Envisioned Land, and it is out today.
The update includes selectable music from Atelier Resleriana, a special items set, and new items for Photo Mode.
Warriors: Abyss update teases new characters and more
Posted on 1 week ago by Cristopher in News, Switch eShop | 0 comments
Koei Tecmo has announced a new update for Warriors: Abyss, which will be released on April 25, 2025. In its announcement the company teased a slew of new characters, and another challenge for players.
Koei Tecmo made the announcement on X, with an image of character silhouettes. The caption explains that the characters featured in the update would begin being unveiled tomorrow.
More: Koei Tecmo, title update, Warriors: Abyss
Croc: Legend of the Gobbos remaster gets update, patch notes
Posted on 1 week ago by Cristopher in News, Switch | 0 comments
The Croc: Legend of the Gobbos remaster has received its first update, with a couple issues reported by the community now being fixed.
The Nintendo Switch version specifically moved the physical position of the jump, 180 degree flip, and attack to match the how the original game controlled, as well as how the other platforms control.
Here is the full rundown of the rest of the patch notes:
Famitsu review scores – April 16, 2025
Posted on 1 week ago by Cristopher in News, Switch | 0 comments
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Hook: Complete Edition coming to Nintendo Switch, out tomorrow
Posted on 2 weeks ago by Cristopher in News, Switch eShop, Videos | 0 comments
Hook: Complete Edition has been announced to be heading to Nintendo Switch tomorrow, April 10 for $3.99. The game will include both Hook and Hook 2.
Soley developed by Maciej Targoni and being published to consoles by Ultimate Games S.A, Hook is a relaxing minimalist puzzle game from 2015. The game received overwhelmingly positive response on Steam, and its 2022 sequel received similar praise. Both games are making their way to Nintendo Switch as Hook: Complete Edition tomorrow.
Here’s some additional information about the game:
Nintendo created a single-driver version of Mario Kart: Double Dash in case two-driver mechanic didn’t work out
Posted on 2 weeks ago by Cristopher in GameCube, News | 0 comments
Shmupulations recently released a translated 2003 Nintendo Dream interview with the lead developers of Mario Kart: Double Dash. Producers Tadashi Sugiyama and Shinya Takahashi, as well as chief director, Kiyoshi Mizuki, all discuss the development of Double Dash as well as their concern over the two-driver mechanic.
Sugiyama suggested that the staff wasn’t very confident in the feature, as to not harm what made Mario Kart unique. The team was even simultaneously developing a single-driver version in the early stages, in case two drivers didn’t go over well. After they gained confidence, they discuss that most of the games’ development time was placed into tinkering with the two-driver mechanic.
Here’s what they said, as shared by Shmupulations: