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Famitsu

Super Smash Bros. director Masahiro Sakurai published a new column in this week’s issue of Famitsu. That was a bit of a surprise, as Sakurai only tends to write columns on a bi-weekly basis.

In any case, numerous topics about Super Smash Bros. for Wii U/3DS were once again discussed. Sakurai commented on why the 3DS version launched before the Wii U game as well as changes in Final Smashes. He also shared a tidbit about one of the unlockable stages in the 3DS version.

Head past the break for the full Q&A.

At New York Comic-Con last week, Square Enix’s Tetsuya Nomura revealed a new collaboration with Monster Hunter 4 Ultimate. The Kingdom Hearts III director is making original male and female weapons along with armor and original Felyne equipment.

Nomura spoke a bit about his involvement with Monster Hunter 4 Ultimate with Famitsu this week. “I’ve publicly stated that I love the Monster Hunter series, especially the multi-player,” he said. “So when I received the offer, I was honestly very happy.”

Nomura’s designs are specifically made for the west. They’re not available in the Japanese version of the game, which launched last week.

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