Here’s what we could see in Kirby Air Riders
Posted on 2 weeks ago by Ethan in Features, Switch 2 | 0 comments
2025 is a great year for racing games! Everybody’s talking about Mario Kart World right now, but the new Kirby Air Riders is also coming out sometime in 2025. It’s directed by Masahiro Sakurai, and it’s actually the first Kirby game he’s directed since the original Kirby Air Ride on GameCube over 20 years ago. Though Kirby Air Ride was met with mixed reviews on launch, it’s since become something of a cult classic. It’s beloved for its addictive City Trial mode, and the crazy part is that the entire game was developed in three and a half months. According to Sakurai, Kirby Air Riders has been in active development since April 2022, which means it’s had over three years to cook. In other words, Kirby Air Riders might be a bigger game than we realize – which makes sense, given it’s had over ten times the development time of the original game!
More: highlight, Kirby Air Ride, Kirby Air Riders, top
Sakurai cut Dolby Surround audio from Kirby Air Ride to avoid making players wait on the logo screen
Posted on 1 year ago by Brian(@NE_Brian) in GameCube, News | 0 comments
Kirby Air Ride almost supported Dolby Surround audio. That’s according to Masahiro Sakurai, the game’s director.
Sakurai was speaking about the game during a live stream with Bayonetta creator Hideki Kamiya. The two participated in a live discussion event hosted by Hamster Corporation. Sakurai’s comments came about while discussing how he’d like publishers to improve the waiting time before each game begins.
More: Kirby Air Ride, Masahiro Sakurai, top
Masahiro Sakurai on the making of Kirby Air Ride, why Kirby was turned into a racer
Posted on 2 years ago by Brian(@NE_Brian) in GameCube, News | 0 comments
In a new video on YouTube, Masahiro Sakurai discussed the making of Kirby Air Ride and why he decided to create a racing game based on the franchise. He acted as the project’s director and a designer.
Sakurai first pointed out how more games were needed to coincide with the Kirby: Right Back at Ya anime. With a racing game, it would be quicker to develop than a traditional action game. Other titles for were also already planned, including a mainline entry for GameCube that ended up getting cancelled.