Fatal Frame: Mask of the Lunar Eclipse director on how the game originally came to be made with Nintendo
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch, Wii | 0 comments
Fatal Frame: Mask of the Lunar Eclipse recently went multiplatform as part of its re-release in March, but some might not know that it was originally published by Nintendo. The game originally came out for Wii in 2008 – though only in Japan.
Makoto Shibata, one of the original directors on Fatal Frame: Mask of the Lunar Eclipse, recently reflected on Nintendo’s involvement in an interview with Japanese magazine Famitsu. It turns out that the company reached out directly to Shibata. After creating a proposal, it was accepted.
Fatal Frame devs on GamePad usage and cut ideas, Ayane inclusion, free chapters in the west
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 11 Comments
Siliconera recently caught up with a pair of developers behind Fatal Frame: Maiden of Black Water. The site spoke with Nintendo co-producer Toru Osawa as well as Makoto Shibata. A few interesting topics came up during the discussion. The two creators commented on the idea behind using the GamePad as the Camera Obscura and cut ideas, where Ayane’s inclusion came from, and the decision to make the first two chapters free in the west.
You can find these excerpts from the interview below. Read the full discussion over on Siliconera.