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Neon Deity Games

Shutshimi was made available on the North American Wii U eShop last month. Those in Europe, however, have been wondering when they’ll have access to the game.

Neon Deity Games did share an update on this front during a Reddit AMA yesterday. Regarding the European release, the studio wrote:

“… We recently received our ratings for the EU region. We have a couple minor tests and fixes to prepare, but hopefully it’ll be soon! We can’t give exact dates due to how unpredictable the certification process is, but I would hope for it to ready in a couple of months. Maybe more, but maybe less! We haven’t forgotten our EU friends! It’s just a bit more work, that’s all!”

As far as Shutshimi’s pricing goes, that’s up to Choice Provisions. It should be roughly equivalent to $9.99.

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Another round of footage is in for Shutshimi, which hit the North American Wii U eShop yesterday. Take a look at the newest video below.

Choice Provisions brought Shutshimi to the Wii U eShop yesterday. Below, you’ll find a half hour of footage.

Today, Choice Provisions announced a final release date for Shutshimi on Wii U. The title will be distributed as an eShop game on February 4.

Shutshimi will support off-TV play. Additionally, the game includes 4-player local co-op.

Here’s the news published on Choice Provisions’ Twitter page:


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A new trailer for Shutshimi has come online today. We’ve gone ahead and attached the video below.

Neon Deity Games’ randomized shoot ’em up Shütshimi is coming to Wii U. Choice Provisions announced that the company will be publishing the title on Nintendo’s console and other platforms.

Read up on a brief overview of Choice Provisions below. You’ll also find an announcement trailer attached.

Shütshimi is a randomized shoot ’em up about a muscle-bound fish with memory problems defending the seven seas.

Armed with your trusty bullet-morphing shotgun, defeat or navigate through waves of enemies and collect powerups as you battle your way through each of the game’s bosses. But there’s a catch (there’s always a catch): you’ve been cursed with an incredibly short attention span. Combat waves and upgrade cycles only last 10 seconds a piece, so you’d better act fast!

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