Persona Q: Shadow of the Labyrinth reviews roundup
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News | 1 Comment
Reviews for Persona Q: Shadow of the Labyrinth are now starting to come in. The early verdict? It’s quite a good game!
Here’s a look at what some of the critics are saying:
Polygon – 9 / 10
Shacknews – 7 / 10
Nintendo Life – 9 / 10
Game Informer – 9 / 10
NintendoWorldReport – 8.5 / 10
USgamer – 4.5 / 5
Joystiq – 4.5 / 5
GamesBeat – 83 / 100
Persona Q: Shadow of the Labyrinth unboxing video
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Videos | 1 Comment
More Persona Q videos
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Persona Q: Shadow of the Labyrinth: The Wild Cards Premium Edition unboxing video
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Videos | 1 Comment
Persona Q party video, 4 more character videos
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Videos | 1 Comment
Photos of the Persona Q 3DS XL
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Images | 3 Comments
Photos of the Persona Q: The Wild Cards Premium Edition and the Limited Standard Edition
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Images | 1 Comment
Most of the shots above are for the Persona Q: The Wild Cards Premium Edition, though we do get a look at the Limited Standard Edition box.
Persona Q – “Fusion” trailer and 4 character videos
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Videos | 1 Comment
Persona Q artist on the game’s style
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Persona Q: Shadow of the Labyrinth employs a very unique art style compared to other games in the Persona franchise.
Atlus went for a “super-deformed art style” due to its connections to Etrian Odyssey. There’s also the fact that the 3DS’ screen is a bit on the small size.
Artist Shigenori Soejima explained to USGamer:
“There are two big reasons for the super-deformed art style. One being that, because this is a crossover with Etrian, which has always had that style, we wanted to keep that iconic look so that when people saw it they’d know, ‘Oh, this is similar to Etrian Odyssey.’ If it were in the regular-looking Persona style, especially on 3DS, people might be confused and wonder, ‘Is this a new Persona game, a new Etrian title?'”
“Secondly, on the 3DS, the screen is much smaller. My usual type of character designs… trying to squeeze them onto a tiny screen just wouldn’t look good. In order for my characters to shine, basically we had to scale them down.”