Submit a news tip



Rocket League

Psyonix has announced major changes coming to Rocket League’s Tournament feature. When the game goes free-to-play, “players around the world will be able to join automatically scheduled Tournaments each day, climb their way through the bracket, and reap the rewards of victory”.

Here’s the full rundown from Psyonix:

Rocket League

One of the major features coming to Rocket League is cross-platform progression. When the functionality is enabled, you’ll be able to carry over your progress regardless of which system you’re playing on.

Psyonix shared more details as to what’s planned for cross-platform progression as part of a blog post today. Here’s the full rundown:

Psyonix has announced substantial plans for Rocket League. Later this summer, the game will be going free-to-play. It was previously a game users purchased from the eShop.

Other additions and changes are also in the works, including cross-progression. Psyonix will also be revamping and improving major features like Tournaments and Challenges.

Here’s the full rundown as to what’s in store for Rocket League:

Rocket League turns five years old on July 7. In celebration of the milestone, Psyonix will be hosting a special event.

Beginning June 30, players can participate in Limited Time Modes and receive unique items. We have the full details below.

Rocket League

Rocket League has received its latest update on Switch. Version 1.78 is out now, though it will display as version 1.3.2 on your system.

Today’s update prepares Rocket League for future content releases. Additionally, improvements have been made to Bump and Demolition detection.

The full patch notes are as follows:

Psyonix has announced that Rocket League will be offering Boomer Ball as the third Limited Time Mode featured during the Modes of May.

Here’s a rundown of the feature:

Psyonix has announced that a new Heatseeker Mode is going live in Rocket League next week. It’ll be a limited time event, taking place online between April 16 and April 20.

Below are the full details:

Psyonix has announced that the latest Rocket League has gone live. It’s officially known as version 1.75, but will show on your Switch as version 1.2.9.

Psyonix also now passed along the patch notes. We have them in full below.

Update: Patch notes are now in. We have them here.


Psyonix announced that a new update for Rocket League will be released today at 10 AM PDT. This is just a fairly minor update, adding some bug fixes and some changes to controller vibration settings. As always, the patch should download automatically once it’s out.

Source

A new patch for Rocket League will go on March 10 at 10 AM PDT / 5 PM UTC. This update (likely to be 1.2.9 on Nintendo Switch) will bring with it a variety of changes and fixes. Here are the full patch notes:

Blueprint Trade-In

Once the update is live, you’ll be able to trade in Blueprints to get a Blueprint of a higher rarity, just like you can with free items. Trade five Blueprints from the same series and same rarity to get one of higher rarity in return!

Fix for Inventory Filters

Speaking of Blueprints, inventory management is also getting a fix. Any filters you set when viewing your inventory will stay active until you exit your inventory. You’ll even be able to change item tabs while keeping your filters. This also means you’ll be able to trade in items of a specific rarity, and those filters will remain active after the trade. We hope this makes the trading process a bit easier. 

Changes to Default Settings

We’ve made some slight adjustments to default settings for players picking up Rocket League for the first time. The new settings should make it easier for new players to see the field and control their car. These changes will not affect anyone’s modified control scheme or camera settings, but if players are using current default settings, they will change to the new default settings after the update. Here’s what’s changing:


Manage Cookie Settings