RollerCoaster Tycoon Adventures boxart, new screenshots and details
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
The official website for RollerCoaster Tycoon on Switch has been updated. With the final title RollerCoaster Tycoon Adventures, it provides the official boxart, new screenshots, and details.
We have the boxart attached above. Continue on below for an official overview and screenshots.
More: Atari, Nvizzio Creations, RollerCoaster Tycoon, top
RollerCoaster Tycoon Switch’s “next big reveal” planned for E3 2018
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
RollerCoaster Tycoon was first shown off at GDC in March. Atari has confirmed that it will be back at E3 2018 in June, and with a “big reveal”.
Atari also says that the StartEngine campaign for RollerCoaster Tycoon Switch has closed. Development is on track, and a release is planned for this holiday.
Thanks to AwesomePlatter for the tip.
More: Atari, E3 2018, RollerCoaster Tycoon
RollerCoaster Tycoon Switch footage
Posted on 6 years ago by Tyler(@tylerlelliott) in Switch, Videos | 0 comments
More footage is in showing off RollerCoaster Tycoon on the Switch. The video features WWE Superstar Xavier Woods (Austin Creed). Check out the gameplay below:
More: Atari, RollerCoaster Tycoon
First off-screen RollerCoaster Tycoon Switch footage
Posted on 6 years ago by Brian(@NE_Brian) in Switch, Videos | 0 comments
At GDC this week, RollerCoaster Tycoon for Switch was on display, and first footage has now come in. You can see 10 minutes of off-screen gameplay below along with developer commentary.
Thanks to AwesomePlatter for the tip.
More: Atari, RollerCoaster Tycoon, top
Atari outlines RollerCoaster Tycoon Switch features – modes, tech specs, more
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 6 Comments
Atari has posted an update on its StartEngine campaign page for RollerCoaster Tycoon on Switch. Thanks to that, we have a better idea as to what the company has in store for the game. Atari goes over planned features, tech specs, and more.
Three modes are currently in the works for RollerCoaster Tycoon on Switch. These include a Campaign Mode, Scenario Mode, and Sandbox Mode. You’ll also have access to seven types of customizable roller coasters with Ride Cams, four environments, over 120 rides, and more. As far as tech specs go, Atari is targeting 1080p docked and 720p in portable mode at 30 frames per second.
Here’s the full feature set:
More: Atari, RollerCoaster Tycoon
Atari moving forward with RollerCoaster Tycoon on Switch, explains decision to use crowdfunding
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 20 Comments
Atari recently announced plans for a new RollerCoaster Tycoon on Switch. However, there was some confusion with the project, as it was accompanied by a crowdfunding project on StartEngine.
Fred Chesnais, CEO of Atari Game Partners, confirmed to Polygon that RollerCoaster Tycoon is coming to Switch no matter what happens on StartEngine. He also said that a team has been contracted and a prototype has been built.
More: Atari, Fred Chesnais, interview, RollerCoaster Tycoon
Atari hoping to fund new RollerCoaster Tycoon for Switch with investment campaign
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 55 Comments
The classic RollerCoaster Tycoon franchise could come to Switch, but Atari is looking for some help to make it possible. Today, the company started a campaign on the equity crowdfunding platform StartEngine. The campaign appears to have a minimum goal of $10,000.
As for the new RollerCoaster Tycoon game itself, it will be the classic simulation gameplay that the series is known for. Atari is also promising the following features:
– Multiple Scenarios – Complete tricky objectives with specific time limits and other constraints.
– Sandbox Mode with Various Landscapes – Create the park of your dreams with unlimited time and unlimited resources.
– Tycoon Career Mode – Expand your park and grow your Amusement Empire.
For a look at the StartEngine campaign, head on over here. The campaign will run for three months. We’ll keep track of this one going forward.
Thanks to Mucrush for the tip.