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Shiro Mouri

Super Mario Bros. Wonder Yoshi

The developers behind Super Mario Bros. Wonder have commented on how the game’s characters were decided and also revealed a mechanic for Yoshi that was ultimately scrapped.

Super Mario Bros. Wonder has the most amount of playable characters for the series yet. When asked by Famitsu in last week’s issue how they were selected, director Shiro Mouri said:

Super Mario Bros. Wonder timer

In this week’s issue of Famitsu, a couple of developers behind Super Mario Bros. Wonder discussed the decision to remove the timer. Producer Takashi Tezuka and director Shiro Mouri chimed in.

The time limit has been a staple of the side-scrolling series since the very original game. However, Super Mario Bros. Wonder mixed up a number of aspects to the classic formula, and taking that out was one of those changes.

Super Mario Bros Wonder Mouri Tezuka

Nintendo UK posted a new video in which Super Mario Bros. Wonder producer Takashi Tezuka and director Shiro Mouri play one of the game’s courses. It’s not overly special or long, but it’s rare to see this type of content from the company.

Super Mario Bros. Wonder multiplayer player collision

Nintendo has shared a little nugget of information about Super Mario Bros. Wonder‘s development, revealing that the game initially included player collision in local multiplayer, though it was ultimately taken out.

This is a small but notable change from the New Super Mario Bros. series. Previously, collision meant being able to do certain things like jumping off another player’s head while playing with friends. However, it could also make things quite chaotic – something that Nintendo seemed to take notice of. Now you won’t touch or bump into other players.


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