Miyamoto on abandoning playable Luigi in Super Mario 64, Tezuka on how the title screen came to be
Posted on 2 years ago by Brian(@NE_Brian) in General Nintendo, News, Switch | 0 comments
Nintendo fans that have kept up with the history of Mario know that at one point, Luigi was going to be playable in Super Mario 64. The team originally hoped to make multiplayer possible, but it just wasn’t technically feasible in the end.
Shigeru Miyamoto opened up a bit about Super Mario 64’s development in an interview with The Guardian. Regarding limitations the team faced, Miyamoto said:
More: interview, Shigeru Miyamoto, Super Mario 64, Takashi Tezuka, top
Mario devs on F.L.U.D.D. in Super Mario Sunshine, importance of “function” in character design, more
Posted on 2 years ago by Brian(@NE_Brian) in General Nintendo, Mobile, News, Switch | 0 comments
The Washington Post recently spoke with four key developers behind the Mario franchise. Shigeru Miyamoto, Takashi Tezuka, Yoshiaki Koizumi, and Kenta Motokura spoke about the different entries and series in general.
Here’s a roundup for some of their comments:
Nintendo on story in Mario games, considered at the very end of development
Posted on 2 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
According to well-known Nintendo developer Yoshiaki Koizumi, story is added to the Mario titles “at the very end of the game development process”. As a franchise that is much more known for its gameplay, that shouldn’t come as much of a surprise.
Koizumi told The Washington Post in a recent interview:
More: interview, Mario, Takashi Tezuka, top, Yoshiaki Koizumi
Sonic Team boss says SEGA wants to take “good care” of both 2D and 3D Sonic
Posted on 2 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Sonic the Hedgehog has two very different types of gameplay styles. There’s the classic 2D titles that have been around since the franchise’s early days, but a bunch of 3D entries have also been put out over the years. Fortunately, both versions of Sonic will be considered carefully going forward.
During a recent interview with Otaquest, Sonic Team head Takashi Iizuka was asked if the popularity of Sonic Mania has affected the way in which the studio approaches the handling of the franchise. Iizuka said in response:
More: interview, SEGA, Sonic the Hedgehog, Takashi Tezuka
Video: Takashi Tezuka shares his top five course-creation tips in Super Mario Maker 2
Posted on 3 years ago by Brian(@NE_Brian) in Switch, Videos | 0 comments
Nintendo has posted a video with Super Mario Maker 2 producer Takashi Tezuka. Below, the developer shares his top five tips for creating great courses.
Nintendo on why Link turns into a rabbit in A Link to the Past’s Dark World, non-Zelda characters in Link’s Awakening
Posted on 3 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
As many fans know, Link turns into a rabbit when he first enters the Dark Realm in Zelda: A Link to the Past. In an interview with Game Informer, director Takashi Tezuka explained how that came to be.
Tezuka said:
Takashi Tezuka on Super Mario Maker 2 – his favorite fan-made level, adding new styles, more
Posted on 3 years ago by Matt(@OnePunchMaz) in News, Switch | 0 comments
GameInformer recently the chance to sit down with Takashi Tezuka and interview him about Super Mario Maker 2. You can find the full piece here; we’ve picked out some highlights for you below:
Nintendo Minute – “Takashi Tezuka Rates Our Super Mario Maker 2 Levels”
Posted on 3 years ago by Brian(@NE_Brian) in General Nintendo, Switch, Videos | 0 comments
This week’s episode of Nintendo Minute has gone live. In today’s video, Kit and Krysta have their Super Mario Maker 2 levels rated by Takashi Tezuka. Check out the full episode below.
Video: 48 rapid-fire questions with Nintendo’s Takashi Tezuka
Posted on 3 years ago by Brian(@NE_Brian) in General Nintendo, Switch, Videos | 0 comments
Game Informer posted a new video today with Nintendo’s Takashi Tezuka, who is producing Super Mario Maker 2. Among many things, he shows interest in the idea of letting players create an overworld map in Super Mario Maker and a Super Mario Bros. 2 theme. You can watch the full video below.
More: interview, Takashi Tezuka
Video: Shigeru Miyamoto and Takashi Tezuka play “Spin the Wheel”
Posted on 3 years ago by Brian(@NE_Brian) in General Nintendo, Videos | 0 comments
Nintendo shared a fun little video on its Twitter page a few minutes ago with Shigeru Miyamoto and Takashi Tezuka. Watch the legendary developers play some “Spin the Wheel” below and have a brief talk about Mario.
Mr. Miyamoto and Mr. Tezuka Spin the Wheel at #E32019! What fun facts will these two reveal? pic.twitter.com/zuvcrQhkgn
— Nintendo of America (@NintendoAmerica) June 12, 2019