Project X Zone 2 devs on development, story, improvements, and surprises
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News | 7 Comments
Update: Fixed first names for Morizumi and Ishitani.
Bandai Namco officially unveiled Project X Zone 2 last week. After the announcement, Famitsu caught up with a few of the game’s developers for an interview. The magazine spoke with Kensuke Tsukanaka (producer, Bandai Namco), Souichiro Morizumi (Monolith Soft, development director), and Koji Ishitani (development producer, Monolith Soft).
Famitsu starts by asking when development on Project X Zone 2 kicked off. According to Morizumi, the team was “considering the project and playing new entries of featured games” after Project X Zone’s Japanese launch. Work truly began after the team received feedback from the western release in 2013.
Tsukanaka also said, “The release had very good reputation in North America and Europe. So given the situation both domestically and overseas, we started to create the sequel.”