[Interview] Crytek on Crysis Remastered – how it came to be, putting it on Switch, more patches to come
Posted on 4 years ago by Brian(@NE_Brian) in Interviews, Switch eShop | 0 comments
The original Crysis was one of the most technically impressive games on the PC when it debuted back in 2007. At the time, no one would have predicted that it’d be on a Nintendo console, let alone in handheld form. Yet with Crysis Remastered, the series has now come to Switch and you can play the game anywhere you like.
Prior to Crysis Remastered’s launch on Switch, we spoke with project lead Steffen Halbig. We chatted about a number of topics, including how this new release came about and what it’s been like bringing the game to Nintendo’s system. We also have reconfirmation that more patches are planned to add even more to the Switch version and improve it further.
Here’s our full discussion: