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The Legend of Zelda

IGN managed to secure more images from the Nintendo Character Reference Guide that released two decades ago. This time around, we have scans focusing on The Legend of Zelda.

Check out the images in the gallery above. One of the images is particularly noteworthy as it states that Link nearly killed Zelda (there’s more on that in the scan).

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Nintendo has been sending out an email to Japanese Club Nintendo members, which contains a lovely piece of art to celebrate the Hanabi festival. It’s a Zelda-centric piece featuring Link and Majora’s Mask. I wouldn’t say this hints at a Majora’s Mask remake as some have speculated, but it’s nice to look at in any case!

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Since The Legend of Zelda: Ocarina of Time’s launch, most had been in agreement that Sheik is a woman. After all, Sheik is Zelda when all is said and done.

But just to clear up any potential uncertainty, Polygon caught up with Nintendo senior product marketing manager Bill Trinen for an official answer. He told the site: “The definitive answer is that Sheik is a woman — simply Zelda in a different outfit.”

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USAopoly will be releasing a Zelda monopoly set next month. If you purchase the item from GameStop, you’ll receive a few extra goodies, including the Ocarina of Time token, Hyrule Map Lithograph and 6 Item Cards.

Below is the full overview of the Zelda monopoly set:

Custom Square box Packaging (Game Stop Exclusive)
Custom designed game board
6 Collectible tokens:

  • Bow
  • Hookshot
  • Boomerang
  • Triforce
  • Hylian Shield
  • Ocarina of Time (Game Stop Exclusive token)
  • Houses renamed Deku Sprouts, Hotels renamed Deku Trees
  • Chance and Community Chest cards are renamed Empty Bottle and Treasure Chest
  • Custom Deed Cards
  • 6 Item Power Cards for added game play (Game Stop Exclusive)Zelda themed money
    • Goddess Harp
    • Wind Walker
    • Minish Cap
    • Spirit Flute
    • Phantom Hourglass
    • Ocarina of Time
  • Zelda themed money
  • Custom rules including Item Card instructions
  • 11″x17″ Hyrule Map Lithograph in Treasure Chest Holder (Game Stop Exclusive)

You can pre-order the GameStop exclusive Zelda monopoly set here. It’s apparently due for release on September 15.

Amazon currently has The Legend of Zelda Box Set on sale for $80. By purchasing it now, you’ll save $80 from the MSRP.

It’s important to note that this is a lightning deal. Today’s sale will only be live for a few hours, or until stock runs out.

Eiji Aonuma

The Legend of Zelda series producer Eiji Aonuma sounded off about a variety of topics relating to the franchise in a recent feature published on Nintendo’s Japanese website.

Speaking about the types of things that are interesting in Zelda, Aonuma said:

It is said that one of the interesting things about “Zelda” is the “nazotoki” (nazotoki literally means “solving a puzzle or riddle”). Whenever I think “solving a puzzle”, I just want it to not be too difficult or overly complicated. It would be better to use a “gimmick” or “trick”. That might be better. Various gimmicks are hiding in the world of Link’s adventures, so getting to discover it yourself and thinking about things such as “Can I use this?” or “I wonder if this can be used,” and you also think when you see a certain reaction in the world. We love this kind of continuous discovery, and we find it very fun.

We also recently translated a few quotes from Aonuma in which he discussed the joy in finding treasure. You can find those comments right here.

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Earlier this month, Nintendo launched something called “Nintendo News” on its Japanese website. Think of it as a weekly online magazine in a way.

The latest issue, posted a few days ago, features some comments from Zelda producer Eiji Aonuma who reflected on the series. Aonuma spoke in one part about how discovering treasure is one of Zelda’s most enjoyable aspects.

On the topic of finding things when you go on an adventure, Aonuma said:

My son is in elementary school, and he asked, “What is so fun about Zelda anyway?” I tell him, “Finding treasure is the most fun!” Even if it is only one rupee inside the treasure chest, I think (laughs). Whenever you find a treasure chest, there is always a “Yes! I found it!”-sense of accomplishment, and when you open it, it is just so fun to hear. To discover a new item, I think I find pleasure in both the surprise and the opening.

Sales aren’t something that influences Eiji Aonuma when making new Zelda games, the series’ producer has said. Instead, he focuses on developing “something unique”.

Aonuma’s words came about when GenGAME mentioned the Zelda Wii U tech demo and how Twilight Princess – a fairly conservative game in terms of art style and gameplay – was one of the more successful titles in the franchise.

Check out the exchange below:


Author: Spencer

Another E3 has come and gone, and now it’s time to round up the news of what was announced at video gaming’s biggest show. The Big N was there once again to show off some great new games. Let’s take a look at what they showcased this year, and I’ll give my thoughts along the way.

In 2013, Nintendo shocked everyone by choosing not to have a press conference at E3. Instead, they opted for a special E3 version of their Nintendo Direct series. However, they still brought us news about lots of new games, just as we’d expect if they had done a live press conference. With lots of news about the new Super Smash Bros., as well as announcements of several 3DS and Wii U games coming out that fall, they did not disappoint. This year, they again opted out of having a live press conference, and had a roughly 45-minute-long“Digital Event.” Here’s what they had to show.

This information comes from Eiji Aonuma, speaking with IGN…

“One thing I have to say is, I never said that wasn’t Link. I said ‘No one ever said that was Link.’ Every game needs to have a protagonist. You have to have a main character, so we create one that is ultimately supposed to become the player. With each iteration of Zelda, we make this main character and it’s not as though this protagonist is not the same character all the time. It’s just a role within the game that the player occupies.”

“That’s something that I tell my designers when they create the character. Certainly, as part of a series, maybe people will think it’s the same main character but, ultimately, it’s the player character. It’s the person with the controller in their hands, if that makes sense. This kind of information can just exponentially grow, so I just wanted to make that clear.”

“I’m interested in seeing something like that (princess being a hero), but I think one of the charm points of this particular franchise is that fact that it’s called ‘Legend of Zelda’ but Zelda is not the main character. She’s not the protagonist. But if you ask me what that is, I don’t know. I can’t really explain it. Maybe if she’s the main character, then maybe the title needs to change.”

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