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Xenoblade Chronicles 3D has addressed a small auto-attack bug from the Wii version

Posted on April 6, 2015 by (@NE_Brian) in New Nintendo 3DS, News, Wii

The original version of Xenoblade Chronicles on Wii came with an auto-attack bug. It wasn’t a major issue, but it’s something that has since been corrected in the New 3DS version.

Here’s what the folks at German site ntower passed along:

It’s about the bug that made your characters weaker than their status screen showed. Your characters have an auto-attack, which ranges between two fixed points. For example: Shulk has an auto-attack power of 1200-1600 points, at least the status screen says that. But the bug didn’t make it possible to deal more damage then 1299, because it always just took the minimal possible damage and added 99 points to it. It was never possible to deal 1600 in that situation, only with critical attacks and special attacks.

The good news is that Xenoblade Chronicles 3D addresses this issue completely. Your characters can now dish out full damage with auto-attacks.

Source

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