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– Rolling log effect for the game world
– Game seems to have new characters
– Has impressive texture detail (possibly surpassing Wii)


On the DS, h.a.n.d. has created the Kingdom Hearts game. For Nintendo’s next handheld, though, it seems that there will be a developer switch.

“Right now we can’t say much about it. All I can say is that the Kingdom Hearts for 3DS will not be a port, but a new game. It will probably be developed by the team who was in charge of Kingdom Hearts: Birth By Sleep, the Osaka team.” – Tetsuya Nomura, Director of the Kingdom Hearts franchise


3DS overview video

Posted on 7 years ago by (@NE_Brian) in 3DS, Videos | 0 comments | 0 Likes

Star Fox 64 3D demo details

Posted on 7 years ago by (@NE_Brian) in 3DS, News | 0 comments | 0 Likes

– One level
– Based on the first mission of the N64 title
– Improved textures (sharper, higher resolution)
– There is an on-screen reticule to gauge depth
– No sound/teammates don’t show up on screen like before (early on, could be added later)
– Can fly 360 degrees in All Range Mode at the end of the level


First Kid Icarus: Uprising details

Posted on 7 years ago by (@NE_Brian) in 3DS, News | 0 comments | 0 Likes

This information comes from the Iwata Asks interview with Masahiro Sakurai…

– Discussions between Sakurai and Iwata began in July 2008
– Sakurai was the first developer outside Nintendo to see the 3DS
– Sakurai wanted to make something traditional, yet new at the same time
– Play with the slider pad
– L button is for firing
– Use stylus to aim
– Sakurai wants to make the controls simple
– Can fly for five minutes
– Get to land battle destination, then fights on land
– Can get through the game without having to defeat every enemy
– For casual and hardcore gamers

TOKYO, JAPAN – 16 June 2010 – NAMCO BANDAI Games Inc. today announced it has five titles in development for Nintendo 3DSTM, the recently announced portable gaming device from Nintendo Co., Ltd. which employs stereogram technology.

With final title names, detailed game information and release dates to be revealed at a later date, the five titles in development are as follows:

“Three years ago when we started working on the 3DS screen, I knew I wanted to work on version of Ocarina of Time. I felt that if you were running around in those fields in 3D, you’d really feel like you were there in Hyrole.” – Shigeru Miyamoto

Well, that’s no surprise, really! Even though the DS had just been released a few years years prior, Nintendo was already working on their next handheld. That just goes to show they’re not lying when they say that they’re always working on new hardware!


Mario Kart 3DS demonstration details

Posted on 7 years ago by (@NE_Brian) in 3DS, News | 2 Comments | 0 Likes

– Real-time, but not playable
– 60 FPS
– Mario and Luigi look at each other when they’re close (head + eyeball rolling)
– They’ll glare at each other
– Wii Sports Resort, Peach’s Castle tracks
– Blossom petals fall and in the player’s face on the Peach’s Castle track


We’ve posted these screenshots already (except one), but Nintendo has officially released higher-quality/larger images. You can check them out below.

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