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Monster Hunter Stories details & screens: Homing system and special events during battle

Posted on October 4, 2016 by (@OnePunchMaz) in 3DS, News, Screenshots

Ahead of its release on October 8th, Capcom shared some more details about Monster Hunter Stories via 4Gamer.

The new Homing feature makes it easier for you to get the specific kind of monster egg you want. After you defeat a monster in battle, the location of its nest is then marked on your map, allowing you to go there and nab its egg. Thanks to the Homing feature, the egg that you get will always be the same as the kind of monster you fought. Not only that, but the monster will always be sleeping when you approach its nest that way, which makes getting eggs way easier. However, Homing doesn’t always happen – you need to fulfill certain conditions in combat to trigger this feature, which vary from monster to monster. That said, there is an item called a Paint Ball that will increase the chances of Homing activating if you use it during battle and defeat the monster in 3 turns.

Speaking of battle, there are some special events that can happen during combat when similar types of monsters face off. When two flying monsters face off, they sometimes take to the air and you have to press the L and R buttons to control your monster. Similarly, if two monsters meet on the ground, you have to mash the A button to overpower the opposing monster. Finally, when two monsters both use their breath attacks, you have to move the Circle Pad in a circular motion to prevail against your opponent.

4Gamer also published some new screenshots. Check them out:

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