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Aonuma elaborates on the ideas Zelda Wii U will include from Wind Waker HD, benefits of developing multiple games at once
Wind Waker HD was used as a starting point of sorts for Zelda’s first original outing on Wii U. Series producer Eiji Aonuma has previously spoken about how the updated GameCube release was a way for the development team to get its feet wet in terms of creating Zelda games for Nintendo’s latest console. Additionally, the two are connected in...
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