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Some absolutely crazy stuff, that’s what! It’s been a few months, so I guess we were due for an absolute implosion.

What I initially thought was the problem actually wasn’t the problem. As it turned out, our sister site was apparently getting completely hammered by a mysterious force. That caused almost everything to crawl and die (including NE).

Things seem to be in working order now. I’m still somewhat concerned, so I won’t say for sure that everything is completely fixed. I have more optimism than last night though, that’s for sure.

It’s 2 AM here now, so I won’t even bother with updates. Be prepared for an onslaught of catch-up news in a few hours…


Multiplatform

North America:
1. Gears of War 3 (Microsoft, X360)
2. Zumba Fitness (Majesco, Wii)
3. Test Drive Unlimited 2 – Download Edition (Atari)
4. Dead Island (Deep Silver, X360)
5. Madden NFL 12 (EA Sports, X360)

Japan:
1. Dark Souls (From Software, PS3)
2. ICO/Wanda to Kyozou Limited Box (SCEI, PS3)
3. Gears of War 3 (Microsoft, X360)
4. Dark Souls – Limited Edition (From Software, PS3)
5. Yu-Gi-Oh! 5D’s Tag Force 6 (Konami, PSP)

UK:
1. Gears of War 3 (Microsoft, X360)
2. Zumba Fitness (505 Games, Wii)
3. Dead Island (Deep Silver, X360)
4. Michael Jackson: The Experience (Ubisoft, Wii)
5. Dead Island (Deep Silver, PS3)

Nintendo Wii

North America:
1. Zumba Fitness (Majesco)
2. Just Dance 2 (Ubisoft)
3. New Super Mario Bros. Wii (Nintendo)
4. Wii Fit Plus With Balance Board (Nintendo)
5. Michael Jackson: The Experience (Ubisoft)

Japan:
1. Dragon Quest 25th Anniversary Collection (Square Enix)
2. Minna no Rhythm Tengoku (Nintendo)
3. Family Fishing Bundle (Namco Bandai)
4. Mario Kart Wii (Nintendo)
5. Wii Remote Plus Variety Pack (Nintendo)

UK:
1. Zumba Fitness (505 Games)
2. Michael Jackson: The Experience (Ubisoft)
3. Just Dance 2 (Ubisoft)
4. Wii Fit Plus with Balance Board (Nintendo)
5. Lego Pirates of the Caribbean (Disney)

Nintendo 3DS

North America:
1. The Legend of Zelda: Ocarina of Time 3D (Nintendo)
2. Star Fox 64 3D (Nintendo)
3. Lego Star Wars III: The Clone Wars (LucasArts)
4. Super Street Fighter IV: 3D Edition (Capcom)
5. Nintendogs + Cats: Golden Retriever and New Friends (Nintendo)

Japan:
1. Senran Kagura: Shoujotachi no Shinei – Limited Edition (Marvelous)
2. Zelda no Densetsu: Toki no Ocarina 3D (Nintendo)
3. Senran Kagura: Shoujotachi no Shinei (Marvelous)
4. Super Pokemon Rumble (Nintendo)
5. Devil Survivor Overclock (Atlus)

UK:
1. The Legend of Zelda: Ocarina of Time 3D (Nintendo)
2. Star Fox 64 3D (Nintendo)
3. Nintendogs + Cats: Golden Retriever and New Friends (Nintendo)
4. Puzzle Bobble Universe (Square Enix)
5. Rabbids 3D (Ubisoft)

Nintendo DS

North America:
1. Kirby Mass Attack (Nintendo)
2. Guitar Hero: On Tour Decades Bundle (Activision)
3. New Super Mario Bros. (Nintendo)
4. Mario Kart DS (Nintendo)
5. Harvest Moon: The Tale of Two Towns (Natsume)

Japan:
1. Atsumete! Kirby (Nintendo)
2. Pocket Monsters Black (Nintendo)
3. Pocket Monsters White (Nintendo)
4. Ni no Kuni (Level 5)
5. Oideyo Dobutsu no Mori (Nintendo)

UK:
1. Let’s Draw! (Majesco)
2. New Super Mario Bros (Nintendo)
3. Lego Pirates of the Caribbean (Disney)
4. Mario Kart DS (Nintendo)
5. Art Academy (Nintendo)


Metroid: Other M’s story was controversial to say the least. Samus spoke more than ever before, and did so in a pretty melodramatic way.

If you’re looking for someone to blame for the game’s story, it looks like you could point to Yoshio Sakamoto. Team Ninja head Yosuke Hayashi recently said that it “was definitely the product of Mr. Sakamoto”.

“The story for Other M was definitely the product of Mr. Sakamoto at Nintendo. We definitely worked with them on the project, but that was all him. For NG3, we’ve worked with Masato Kato to create our own story. It’s going to be different in a lot of ways. There are definitely things we learned from Other M by working with Mr. Sakamoto and with Nintendo that we’ve applied to the NG development. The actual story that you will experience here, however, will have a very different feel. A ‘Team Ninja’ feel, you might say.”

Source


Update 2: Okay, NOW we should be good to go. The only remaining issue is logins, which we should fix tomorrow.

Update: It seems we are done! Er… or maybe not. I’ll monitor things and edit this post again when I have more concrete information.

Both sites are accessible right now, but as you’ve probably noticed, things are a bit slow. That’s a result of some important behind-the-scenes stuff going on. It’s basically just a bunch of technical work, so I won’t bore you with the details.

Basically, once it’s complete, things will be back to normal! And again, everything can still be accessed… it may just take you awhile.


It has become clear that Mario, Zelda, Smash Bros., and Pikmin games are in development for Wii U. However, one franchise that isn’t a lock for the system is Star Fox.

In an interview with the Official Nintendo Magazine, Nintendo’s Yusuke Amano was asked about the possibility of Star Fox for Wii U.

Amano said:

“You’ll probably have to ask Miyamoto-san! But if we were to make a new one, it would probably have new exciting features that improve on what we’ve seen in Star Fox games before.”

Source


Darksiders II producer Ryan Stefanelli has commented on some of the experiences he’s had with Wii U thus far. Specifically, Stefanelli discussed the touch screen that the console offers and mentioned how easy it was to enable full gameplay on it.

“Just to have something on the touch screen, we put the inventory and map systems on the controller – and even that small thing makes a big difference. When you collect a new piece of loot, you just look down to see if you want it, and can equip it instantly. I can’t say for sure if that’ll be in the final cut, but it’s really cool that the gameplay experience never has to be broken up by changing out equipment. …It (the touch screen) allows for quick weapon and equipment swaps. For example, you could have two different equipment sets for Death – one that’s geared towards heavy weapons and big armour, and another that’s designed for mobility and quick strikes. On the Wii U, all it would take to switch from one to the other would be a hot button on the touch screen, and multiple swaps could be made during an intense combat without ever pausing.”

“Our one and only goal once we got the Wii U hardware was to get Darksiders II running on it. We didn’t even have running the game on the touch screen on our ‘to do’ list. but once we got it running, we just fooled around with getting it on the touch screen as a lark. It took all of five minutes and two lines of code, and boom! – there was the entire game running on the controller. Amazing.”

Source


NAMCO BANDAI Set to Release Open-Ended, Family-Friendly Vacation Destination Game

SAN JOSE, Calif., (September 22, 2011) – Leading video game publisher and developer NAMCO BANDAI Games America Inc., today announced that Go Vacation™ for the Wii™ system has been sent to manufacturing for a final retail release on October 11 for the suggested retail price of $39.99. Go Vacation is set on the diverse resort of Kawawii Island, where players can traverse an open-ended world of exploration and adventure that includes dozens of fun and engaging activities for the whole family to enjoy. With a huge variety of different resorts to explore and activities to play, gamers will experience a fun vacation that never ends.

“Even though summer is over, vacation will just be starting for Wii-owning families when Go Vacation is released on October 11,” said Carlson Choi, Vice President of Marketing, NAMCO BANDAI Games America. “With the game off to manufacturing, Wii gamers are soon to be in for a family-friendly vacation full of exploration, adventure and fun.”



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