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Namco Bandai has been rather quiet about Tekken 3D… and we know even less about Tekken for Wii U. With such little information distributed, one would hope that we’d receive news sooner rather than later.

But no dice. By the look of things, we won’t be hearing about either project anytime soon. When asked about the 3DS/Wii U games, Tekken series producer Katsuhiro Harada said, “The Nintendo projects are top secret and we can’t talk about it at the moment, sorry!”

Both titles are obviously early on in development. I expect that Namco Bandai will talk about Tekken 3D within the next few months or perhaps early next year, but Tekken Wii U is most likely farther away. We’ll just have to keep our patience!

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01. [Wii] Rhythm Heaven Wii – 214,106 / NEW
02. [PSP] Taiko no Tatsujin Portable DX – 177,125 / NEW
03. [PS3] Jikkyou Powerful Pro Yakyuu 2011 – 172,003 / NEW
04. [Wii] Inazuma Eleven Wii – 128,478 / NEW
05. [PSP] Jikkyou Powerful Pro Yakyuu 2011 – 118,397 / NEW
06. [PSP] Sengoku Basara: Chronicle Heroes – 100,224 / NEW
07. [3DS] Tales of the Abyss 3DS – 87,825 / NEW
08. [PS3] Super Street Fighter IV Arcade Edition – 77,475 / NEW
09. [Wii] Wii Sports Resort – 74,877 / 2,392,741
10. [PSP] Queen’s Gate: Spiral Chaos – 72,903 / NEW


Take-Two release schedule

Posted on 12 years ago by (@NE_Brian) in DS, News, Wii | 0 comments

Sid Meier’s Civilization V: Korea DLC (PC) – August 11, 2011
Sid Meier’s Civilization V: Wonders of the Ancient World DLC (PC) – August 11, 2011
Nicktoons MLB (Kinect, Wii, DS) – September 13, 2011
Duke Nukem Forever: Hail to the Icons Paradoy Pack DLC (360, PS3, PC) – Fall 2011
L.A. Noire (PC) – Fall 2011
Red Dead Redemption: Myths and Mavericks DLC (360, PS3) – Fall 2011
NBA 2K112 (360, PS3, PS2, PSP, Wii, PC) – October 4, 2011
Let’s Cheer! (Kinect) – Holiday 2011
Nickelodean Dance (Kinect, Wii) – November 2011
Dora and Kai-Lan’s Pet Shelter (DS) – November 2011
Team UmiZoomi (DS) – November 2011

The Darkness II (360, PS3, PC) – February 7, 2012
XCOM (360, PS3, PC) – March 6, 2012
BioShock Infinite (360, PS3, PC) – Calender Year 2012
Spec Ops: The Line (360, PS3, PC) – Fiscal Half Fiscal ’13
Borderlands 2 (360, PS3, PC) – Fiscal Year 2013


Nintendo has reconfirmed that The Legend of Zelda: Four Swords will be released on the DSi Shop/3DS eShop next month. The information below comes from the company’s latest press release…

“In September, Nintendo is offering the multiplayer fun of The Legend of Zelda™: Four Swords as a free gift to fans. Fans can download a Nintendo DSiWare version of the game using their Nintendo DSi or Nintendo DSi XL systems, or by accessing the Nintendo eShop with a Nintendo 3DS system (wireless broadband Internet access required for download).”

So, think about this. If you’ve purchased a 3DS already, you’ll have received 23 free games in total by the end of the year. There’s the 10 free GBA games, 10 free NES games, 3D Classics: Excitebike download, Pokedex 3D, and Four Swords.


Kotaku is reporting that four more titles will soon be joining the “Nintendo Selects” budget line. The site, citing “retail sources”, claims that Super Paper Mario, Mario Strikers Charged, Punch-Out!! and Super Mario Galaxy will be added to the program later this month. Assuming this is true, the titles will see a new price of $19.99.

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Some industry insiders have expressed concern that the Wii U will be a “stop-gap” console. In other words, rather than taking a full leap to the next generation, these people believe that the console will be a means to transition between hardware generations and will be considered more of an upgrade.

EA COO Peter Moore does not share that opinion. In a recent interview, Moore said that specs and graphics will begin to take less of an important role and will make way for other elements such as interfaces, communities, and controls.

Moore explained:

“People will start talking about it being a transitional platform. And I don’t think that’s going to be the case, and here’s why. I think the [tablet] controller [is huge]. This is not about specs anymore… This is about, as it was with the Wii, is the controller a unique way of enjoying a game experience, regardless of what the graphic fidelity is? I don’t know what Xbox and PlayStation’s plans for their next platforms are, but it’s not going to be hanging on graphic fidelity. I guarantee you that. Look, you saw Battlefield – how much better could this stuff look at some point? There’s a point of diminishing returns… I don’t even know if there’s anything better than 1080p. In the early days of our industry, this stuff was absolutely about how much better the games looked – shinier helmets, greener grass – but I’ve been around long enough to know that seeing your breath in a football game is a huge deal. But that’s no longer the case any more. Now it’s about interfaces. Now it’s about building a community in a rich, powerful,way. And now it’s about, ‘What is the way we can control the game?’ You’ve seen that with Move, you’ve seen it with Wii MotionPlus more recently, and you’ve certainly seen it with Kinect. And Nintendo’s job, quite frankly, is to build a better mousetrap with regards to the way that we use the controller. So I don’t know what Xbox and PlayStation’s plans for their next platforms are, but it’s not going to be hanging on graphic fidelity. I guarantee you that.”

Moore also took a few moments to discuss how Nintendo are now taking online more seriously with Wii U:

“It’s critically important to us and we are relieved, if anything else, that they have made a huge commitment that they have presented to us… Online certainly was not a factor with the Wii, as you know; although they had capabilities, it just wasn’t there at the level that both Xbox Live and PlayStation had. But I think Nintendo totally gets that multi-player, building community, co-op play, having the ability to bring games that are deeper – all of these things are now very important.”

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EA has been quiet about FIFA 12 on Wii… but it is on the way! The company shared the following fact sheet that provides some details…

Product Description
Hit the pitch or the street with your favourite footballers, earn awards and build your very own FIFA City in EA SPORTS FIFA 12, designed exclusively for the Wii™. Compete for awards throughout every game mode and unlock the most coveted players to create your dream club of superstars to compete for your city against teams from neighbouring cities.

Score a goal from a Bicycle Kick, net a Keeper Goal, make that Superstar Transfer by signing an 85+ rated player in Manager Mode, or take on over 100 other challenges throughout every game mode. Unlock players, powerups and kits, earn buildings and infrastructure, develop a passionate following of fans, and ultimately grow your city to compete for the Intercity Cup. Defeat neighboring cities in exclusive streets and stadium tournaments to claim the coveted Intercity Cup.


This is another goodie that Nintendo has prepared for Zelda’s 25th anniversary. It’s short, but quite enjoyable as well!

The video goes along with the “drawing Link” tutorial and Flipnote Studio competition.


“Thank you for contacting us in regard to The Magic Obelisk. Unfortunately, the product you inquired about is no longer available at the Wii Shop Channel, and we are very sorry for the inconvenience. We appreciate your interest in our product, and we hope our upcoming products will bring you enjoyment and satisfaction.”

Well, at least this confirms that the game is indeed completely gone from the shop. It also probably means that it won’t be reappearing on the service anytime soon…

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