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Games
´Last Flight´ (WiiWare); development status: demo ready
´Troopies series´ (Xbox360, WiiWare, PSP); development status: early stage of production
´Engineering an Empire: Egypt´(DS, PSP, PC); development status: unknown
Undisclosed RPG project (Xbox360, WiiWare); development status: preproduction

Engines
´Cross Engine´(Wii, PC, with Xbox360 and PSP support by the end of the year)
´Black Horse engine´(DS)

Source


“They gave us the tools we needed and let us run with it. There’s no creative input from Nintendo, only technical input where the game must meet certain standards to ensure it doesn’t brick people’s Wiis. It’s just a godsend for developers who don’t want their ideas compromised. Plus, if the game doesn’t sell well, we can generally shrug it off and begin work on the next one.” – Medaverse lead designer Jesse Lowther

This is really great news to hear. Naturally, you would want ideas to flourish on WiiWare, so by not interfering with the creative process, developers can bring some truly unique content to the service.

Source


WiiWare

-Hajite! Block Rush (April 21, Agenda, 500pts)
-World of Goo (April 21, Nintendo, 1500pts)

Virtual Console/Arcade

-Castlevania III: Dracula’s Curse (FC)
-Phantasy Star (SMS)
-Ninja Gaiden (PCE)
-Starblade (VCA)

Source


Gyakuten Kenji trailers

Posted on 15 years ago by (@NE_Brian) in DS, News | 0 comments

Thanks to Justin for the news tip!


Even though Grand Theft Auto: Chinatown Wars has gotten off to an admittedly slow start, Nintendo has indicated that the company has faith in the game. Nintendo’s Denise Kaigler believes that the sales of the game will continue to grow over time while Steve Singer expressed that Chinatown Wars is an important title in terms of strategy.

“I think strategically, this is a very important game because it helps send the message that great M-rated content can come to the platform and will find a home. I think all it’s going to take is time.” – Steve Singer, vice president of licensing/third party relations for Nintendo of America

“Remember that many games for Nintendo DS have a nontraditional sales pattern. The trend is toward ‘evergreen’ games that sell well over an extended period of time instead of in a one-month spike. Call of Duty 4: Modern Warfare for Nintendo DS is a good example. In its first month (November 2007), it sold only 36,000. To date, it has sold through nearly 500,000. Grand Theft Auto: Chinatown Wars is a great game that has received tremendous reviews. We expect that with continued backing, it will follow the same long-tail/evergreen sales route that other top sellers have taken.” – Denise Kaigler, Nintendo of America’s vice president of corporate affairs

Source 1, Source 2



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