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Cambridge, Mass. – January 27, 2009 – Harmonix and MTV Games announced today the addition of six new tracks to the Rock Band® Music Store catalog of downloadable content for Wii™ home videogame console from Nintendo. The line up includes “Siva” from Smashing Pumpkins, “Tell Me Baby” from Red Hot Chili Peppers and The Cars’ classic hit “Just What I Needed.” The offering also features the hit single “Gimme Three Steps” by Lynyrd Skynyrd, “Live Forever” from Oasis and the 30 Seconds to Mars hit “Attack.”

All six tracks are part of the Rock Band® Music Store catalog of downloadable content already released to owners of Xbox 360™ video game and entertainment system from Microsoft and PLAYSTATION® 3 computer entertainment system. Wii fans can expect a rollout of the previously released downloadable content every week until the entire back catalogue of more than 500 songs is available.


As if there weren’t enough reasons to purchase The Conduit. High Voltage Software Chief Creative Officer Eric Nofsinger spoke recently about a preorder bonus for The Conduit. Though he was unwillining to commit to anything specifically, Nofsinger did say that High Voltage is “thinking about some” perks for preordering The Conduit and that “details are still being ironed out.”

Nofsinger also commented about a few other details relating to the game. First, as we have heard before, there will be pretty significant advertising for the game’s release. Gaming tours, billboards, commericals, GameStop kiosk demo discs are just some of the ways that the game may be promoted. Additionally, though High Voltage is shooting for a “T” ESRB rating, they won’t really mind if it ends up being rated M. Lastly, the developers are working heavily on the audio-side of The Conduit and Nofsinger states that High Voltage is “going to out do every game on the platform in terms of audio” and that “it will be at the highest possible quality.” Sounds pretty good, doesn’t it?


rogueattack

Thanks to jolupa for the news tip!

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Nintendo Chief Returns to the GDC to Kick-Off Main Conference With Lecture Focused on Discovering New Development Opportunities

SAN FRANCISCO—Jan. 27, 2009— Satoru Iwata, President of Nintendo Co., Ltd. will deliver a keynote address at the 2009 Game Developers Conference, kicking-off the main conference’s schedule of lectures, panel discussions and roundtables that provide the central forum for learning, inspiration, and networking in the games industry. The address, “Discovering New Development Opportunities” marks Iwata-san’s first return to the GDC keynote stage since 2006. The Game Developers Conference takes place March 23-27 at the Moscone Convention Center in San Francisco.

Being a developer himself, Iwata’s keynote lectures at the Game Developers Conference are known for inspiring other developers to think about creating games in new and different ways. His 2005 keynote gave developers the first information about the technology being used for the next-generation console then codenamed “Revolution” which has since become known as the Wii. In 2006, Iwata spoke about “disrupting development,” and introduced the Western development community to philosophies on engaging new players, surprising existing players and the role the company’s video game systems would play in expanding the market and widening the possibilities for developers.


“…Understand that publishers will point to retailers not asking for/supporting that content in significant volumes (unless there’s a big brand like RE attached). And retailers will in turn point to consumers not demanding/supporting that content (again, without a big brand or Nintendo attached) and then consumers come back to publishers screaming ‘why isn’t that content being created’. So there’s no easy answer here…Dead Rising: Chop Till you Drop is one [New mature Capcom games other than RE titles]. I also hate the term ‘mature’ content, unless you’re just referring to an ESRB rating…I have no news to share at this time [dark surprises for Wii owners this year].” – Christian Svensson, Corporate Officer/VP of Strategic Planning & Business Development

Unfortunately, there is a cycle when it comes to mature content on Wii. That’s what happened with Winter…No one wanted to take a chance and agree to publish a mature game because they felt that consumers wouldn’t want to buy it in the end.


Top 6 companies to work for

1. Toyota Motor Corp (Previous Rank 2)
2. Honda Motor Corp (Previous Rank 1)
3. Panasonic Corp (Previous Rank 5)
4. Nintendo Co Ltd (Previous Rank 6)
5. Canon Inc (Previous Rank 3)
6. Sony Corp (Previous Rank 4)

Reliability
1. Panasonic
2. Toyota
3. Toshiba
4. Canon
5. Denso
6. Nintendo
7. Sony
8. Sharp
9. Intel
10. NEC

Stability

1. Toyota
2. Panasonic
3. Hitachi
4. Toshiba
5. NEC
6. Canon
7. Denso
8. Kawasaki HI
9. Aisin Seiki
10. Mitsubishi HI

Innovativeness

1. Intel
2. Sony
3. Canon
4. Honda
5. Toyota
6. Nintendo
7. Panasonic
8. Sharp
9. Denso
10. Keyence

Future Potential
1. Nintendo
2. Toyota
3. Panasonic
4. Sony
5. Intel
6. Canon
7. Denso
8. Honda
9. Sharp
10. Honda Engineering

Source


Multiplayer RPG Linking Wii and Nintendo DS Arrives on Both Platforms on March 24, 2009

LOS ANGELES (January 26, 2009) — Square Enix, Inc., the publisher of Square Enix® interactive entertainment products in North America, announced today that FINAL FANTASY® CRYSTAL CHRONICLES®: Echoes of Time™ will be released simultaneously for both Wii™ and Nintendo DS™ on March 24, 2009.

An innovative new concept in multiplayer gaming, FINAL FANTASY CRYSTAL CHRONICLES: Echoes of Time will enable Wii and DS users to play side by side for the first time. This breakthrough in gaming connectivity allows players on both Nintendo platforms to journey together in the fantastical world of the beloved FINAL FANTASY CRYSTAL CHRONICLES series.



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