Reggie: Nintendo has not lost its soul, reinforces new game info policy
Posted on 16 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
“There’s one thing I do want to reinforce. I could almost put myself into the ‘geeks and otaku’ camp. I grew up playing all those great Nintendo games. And so for me I look at product like ‘Animal Crossing’ and I get tremendously excited. I look at ‘Wario’ and get tremendously excited. I look at ‘Sluggers’ coming out and get tremendously excited. So this mentality that we have somehow lost our soul and [are not] speaking to our fanbase, there is nothing further from the truth. And if you talk to Mr. Miyamoto, you really understand that we really have the interest of our core fanbase right at the top of the list. The recognition is — and I think this is really the point — we’re not going to tease you over 18 months or 24 months. We’re going to show you something that’ll make your jaw drop and make it available shortly thereafter.” – Reggie Fils-Aime
More Capcom Wii love could be coming soon, Dead Rising Wii zombie count
Posted on 16 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Anyone can make a fairly strong argument that Capcom has been a great third-party supporter on the Wii. Wii owners have received classic titles with a fresh coat of paint with an additional mix of original content. Capcom did not announce anything of great importance to the hardcore gamer at E3, but that’s not to say that no more games will be coming from the company soon. Capcom’s Christian Svensson provided a somewhat enigmatic post on Capcom’s community forums, which seems to hint at continued support. “…But again, at any one time, you only know about half the games we have in development. That’s all I’ll say on this.” Also noteworthy is a small bit of news on the number of zombies that will be encountered in Dead Rising: Chop Till You Drop. According to Mr. Svensson, “The screenshots released give you a decent idea [about the number of enemies]. Suffice to say, it’s not the number we could do on 360, but that’s to be expected. It’ll be sufficient to keep you well busy though.”
New Sonic game: A talking sword, 2D gameplay, Wi-Fi support
Posted on 16 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
– Same development team as Sonic and the Secret Rings
– A sorceress (Merlina) summons Sonic, monarch gets corrupted, turns into the Black Knight
– Similar storybook setup as Sonic and the Secret Rings
– Slight Wii controller movement = slash to kill low-level grunts, use control stick to move Sonic
– Thrust, parry, midjump cut techniques
– Usually no slowing down because of the way combat is set up
– Sonic’s sword can talk, named Calibur
– Aiding citizens = points for knighthood, killing citizens = hurt reputation
– Can buy items from residents – EX: gauntlets, tomes, swords – each item has its own advantages
– Close to 200 items, can combine items
– Wi-Fi support: Trade items with friends
– Jen Senoue handling songs, “injecting familiar Sonic themes with a Celtic flavor.”
– Alternative/branching paths: Look for townspeople, treasure chests: Reminiscent of Genesis games
– Side-scrolling camera at points for 2D gameplay
– Skills system, missions from original game returns, don’t want it to interfere with the games’ pacing
– Sonic characters will take on the roles of Arthurian people
– Other characters playable, but are optional to play as
– Knuckles (dual swords) and Shadow are two confirmed characters
– Meter/gauge can give Sonic powers – the meter rises as Sonic kills enemies, takes a purple elemental
– When meter reaches its potential, Sonic can execute a strong combo attack, sear through numerous foes quickly”
– Developers wishing to fix problems with past titles
Thanks to Lepli once again for the NP news.
Dead Rising: Chop Till You Drop officially announced for Wii
Posted on 16 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
SAN MATEO, Calif. — July 21, 2008 — Capcom®, a leading worldwide developer and publisher of video games, today announced that Dead Rising™: Chop Till You Drop is in development for the Wii™ home video game system. Based on the critically acclaimed Dead Rising™, which has sold in excess of one million units since its release in 2006, Dead Rising: Chop Till You Drop is scheduled to hit store shelves this Winter.
Taking advantage of the same proven technology that brought Resident Evil® 4 so successfully to Wii, Dead Rising: Chop Till You Drop delivers a more immersive, intuitive and interactive experience as players use the Wii Remote to shoot, slash and bludgeon their way through a zombie infested shopping mall, fighting for survival.
Dead Rising: Chop Till You Drop follows the harrowing tale of Frank West, an overly zealous freelance journalist on a hunt for the scoop of a lifetime. In pursuit of a juicy lead, he makes his way to the small suburban town of Willamette only to find that it has become overrun by zombies. Frank escapes to the local shopping mall, thinking it will be a bastion of safety but it turns out to be anything but. It will be a true struggle to survive the endless stream of enemies, but players will have full reign of a realistic shopping centre and its varied stores offering an endless supply of real and makeshift weapons to fight off the flesh-hungry mob. If Frank is running low on health he can pay a visit to one of the many restaurants or cafes for a meal in order to restore his energy and continue the fight.
No Nintendo surprises around the bend for 08
Posted on 16 years ago by Brian(@NE_Brian) in DS, News, Wii | 1 Comment
Truthfully, I know E3 was a disappoint for most people visiting this website. There were no major revelations, only hints at future hardcore games to come. However, don’t expect any game surprises for the rest of the year. Cammie Dunaway, speaking with Wired, admitted that we already know about Nintendo’s lineup for the year and in more or less words, shouldn’t expect anything else.
Dead Rising for Wii is not a port, there are many changes
Posted on 16 years ago by Brian(@NE_Brian) in News, Wii | 5 Comments
There have been a few very well-done ports on the Wii, but a handful of them have made horrible transitions. Fortunately, no one will have to be concerned about Dead Rising for Wii being a port, as Christian Svensson has explained that the game is being reconstructed just for Wii owners.
“If you like RE4 Wii’s control scheme, you’re going to love this. I think it’s important to note: this isn’t a port. This is recreated from the ground up for the Wii. So while it borrows things like story and location, there are many changes from the 360 beyond the obvious graphical ones.” – Christian Svensson, Capcom’s Corporate Officer/VP of Strategic Planning & Business Development
Yet another Nintendo title to be unveiled in next month’s Nintendo Power
Posted on 16 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Over the past few months, Nintendo Power has gained the respect of the gaming community through its magazine exclusives. So far, NP has brought us the first news of Castlevania Judgement, Mega Man 9, and Sonic and the Black Knight. For their next issue, the crew promises a look at another Nintendo title. “…You’ll get an exclusive look at a hot new title that didn’t appear at the show [E3]. Please look forward to it,” says the magazine.
Thanks to Lepli for the news tip.
Updates to the Nintendo Channel
Posted on 16 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
Videos
Get Wii Fit with Alyson: Aerobics
Pirates: The Key of Dreams Info Video
Madden NFL 09 Info Video
GRID Info Video
Hell’s Kitchen The Game Info Video
TNA iMPACT! Info Video
Master of the Monster Lair Info Video
Dinasour King Info Video
Guitar Hero: On Tour Duel Video
Digest Video
Demos – expire 7/27
Trauma Center: Under the Knife 2
Wall-E DS Demo
Contra 4
PICTOIMAGE
Wii-kly Update: One WiiWare Game and Two Virtual Console Games Added to Wii Shop Channel
Posted on 16 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
One WiiWare Game and Two Virtual Console Games Added to Wii Shop Channel
Which do you prefer: sailing the ocean or soaring through the sky? With the latest additions to the Wii™ Shop Channel, players can choose between seafaring action and high-flying thrills. Unleash your inner pirate with a new WiiWare™ adventure, or check out a pair of side-scrolling Sega Genesis classics making their Virtual Console™ debut. By air and by sea, big fun is on the way.
Nintendo adds new and classic games to the Wii Shop Channel at 9 a.m. Pacific time every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points™ to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week’s new games are: