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There are two main ways to collect energy for a Spirit Bomb in Dragon Ball Heroes: Ultimate Mission.

The first is by playing a roulette mini-game, which hands out small bursts of energy. If you land on the same image three times, you’ll gain a bonus.

There’s another way of building the bomb attack. You can obtain energy from others via a StreetPass training feature in Story Mode. When the Spirit Bomb is ready to go, it can be used for the next battle you partake in.

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Dragon Quest X was the most-played game in Japan last year, according to a new survey from Dengeki. Of course, one publication doesn’t speak for the entire country, but it is interesting to see how the list results out.

Take a look at the full list below:

1. Dragon Quest X
2. Monster Hunter Portable 3rd
3. Fire Emblem Kakusei
4. Dark Souls
5. Bravely Default: Flying Fairy
6. Animal Crossing
7. Biohazard 6
8. Pokemon Black & White 2
9. Monster Hunter Tri G
10. Battlefield 3
11. Dragon Quest Monsters: Terry’s Wonderland 3D
12. Persona 4 The Golden
13. Rune Factory 4
14. Dragon’s Dogma
15. Skyrim
16. Gundam Battle Operations
17. Etrian Odyssey IV
18. God Eater Burst
19. COD:MW3
20. Phantasy Star Online 2

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Those who pre-order Devil Summoner: Soul Hackers or pick up an early launch copy will be provided with a special, limited edition boxed set of the game. Atlus will be bundling together a copy of Soul Hackers and a soundtrack CD. According to the publisher, the CD features newly arranged versions of musical pieces found in the title. The top six tracks were voted on by Japanese fans.

This bonus is limited to the retail release of Soul Hackers. You won’t be able to receive the boxed set by purchasing it through the 3DS eShop.

Quantities of the boxed set are limited. Atlus advises fans to pre-order Devil Summoner: Soul Hackers to secure their copy.

Source: Atlus PR



Currently, there isn’t a way to transfer save data between a retail 3DS game and a title downloaded from the eShop. In March, however, this issue will be solved.

Speaking in a short Japanese Nintendo Direct published only on the 3DS eShop, company president Satoru Iwata promised that a transfer tool will be released in no more than a couple of months. Nintendo had said last year that it was working on a solution, but did not give an exact date for the tool’s launch.

More games are coming digitally to the Japanese eShop. Pocket Soccer League Calciobit, Culdcept, Fire Emblem: Awakening, Pokémon Rumble Blast and nintendogs + cats will be available next week.


You can get another behind the scenes look at LEGO Marvel Super Heroes below, along with another sneak peak of footage:

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The 3DS and the Wii U are both out, but that isn’t stopping CIRCLE Entertainment– a ridiculously prolific support of WiiWare and DSiWare– from continuing on with plans to support “outdated” services well into the future on top of bringing new games to the eShops of 3DS and Wii U. Here’s the low down on everything the company plans to do in the coming months:

“Witch & Hero” (3DS eShop)
– 8-bit style, retro sound
– A hero and a witch go on an adventure
– Monster fighting, magic using
– 20 levels, two difficulty settings
– “Trial” and “Infinite” modes

Ah! Heaven (DSiWare)
– Ink painting visual style
– Platformer
– 24 stages

Achilles War (DSiWare)
– Tank battle game
– Set in the year 21XX
– Three tanks to choose from, break through enemy defenses

Goony (DSiWare)
– Top down view
– “Endless runner”
– Move left and right to avoid danger
– Exchange course layouts through QR codes
– Same-system multiplayer

Via Nintendo Life


When Smash Bros. 4 was announced, Satoru Iwata revealed that separate versions would be released for the Wii U and 3DS. Iwata confirmed the company’s intentions to show the games at this year’s E3 during yesterday’s Nintendo Direct, but since then, director Masahiro Sakurai has confirmed that both versions will be at the expo.

Sakurai wrote on Twitter:

“Wii U and 3DS versions — I would like to show you both. Other games have had visuals shown, but you still have to wait for Smash Bros. But we’ll be able to release something better.”

Along with the quotes above, Sakurai apologized for the long wait for the new Smash Bros.

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