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3DS

Much like Dragon Quest IX, the 3DS remake of Dragon Quest VII will contain a sharing component. Players will be able to trade stones with others via StreetPass.

Each stone has a carving and is tied to a Monster Park. As soon as three stones are collected in a set, a monster will show up in a cave to fight. Users will be able to face a variety of different monsters through the described stone system.

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Update: Some details below.

Looks like a big update is coming to Dragon Quest X. A mini, game-specific DQX Nintendo Direct was just posted showing off version 1.2. There’s also a brief look at the new 3DS download. We’ll bring you translated details as soon as possible.

– Wii U beta starts in February
– Use the voucher from the Premium/Monster Hunter Set
– Registration details to be announced
– Update 1.2 coming in December
– Magic Labyrinth to be added
– Layout changes each time your party enters the labyrinth.
– Party auto-matching = quick starts
– Rare treasure from boss
– New jobs: magic warrior, superstar
– Level limit upped to 60
– Newly-reincarnated monsters
– Mystery item drawings, dress-up
– Carpentry, sewing, item crafting, furniture production introduced
– New home items
– Friend invite campaign through 1/15
– 3DS “Battle While Out” app releasing for 600 yen
– Can earn items for the online game
– Dragon Quest X Wii players can upgrade to the Wii U game at half-price
– Details regarding this will be on the homepage

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3DS’ Eurosport app, which launched only a year ago, will be coming to an end. The service will officially be terminated at the start of 2013.

It seems as though the app wasn’t too popular, which has caused support to cease. You may remember that the app was just like Nintendo Video, but with a focus on sports content.

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There’s one lone score in this week’s issue of Famitsu. Level-5’s Fantasy Live earned three nines and an eight. The game received a total of thirty-five points out of forty.


Project X Zone seems like one of those games that would be more difficult to localize compared to other Japan-only titles. It’s arguably very niche, and features a ton of different IPs – which could make it difficult to bring to North America and Europe.

Having said that, Namco Bandai is aware of Project X Zone fan interest overseas. Community strategist Rich Bantegui had the following exchange with a fan, noting that he’s “blown away by the amount of interest in the title.”

Last we heard, Tekken producer Katsuhiro Harada said he was pushing hard for localization. If that’s still the case and the fans remain interesting, maybe Project X Zone will head to North America and/or Europe one day.

Thanks to Alfalfa for the tip.

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A whole slew of Luigi’s Mansion: Dark Moon details can be found below. Also be sure to view new screenshots and artwork which we posted earlier today.

– Each location Luigi visits is broken down into a series of missions provided by Professor E. Gadd
– Luigi will receive a checklist of objectives, with waypoints coming courtesy of a DS-esque device that features a full map
– Tasks are usually straightforward, but not always simple
– Ex: to obtain an attachment for the Poltergust 5000 vacuum, need to go through different rooms, search for hidden pathways, keys and treasure, while battling ghosts which continuously block your path or steal what you seek
– Cash and gems more important than ever
– These contribute to a mission-by-mission score based on clearance time, ghosts defeated, cash acquired and more
– They’re also used for vacuum upgrades
– According to Nintendo there isn’t a store you specifically use
– Tweaked flash-then-capture system
– Different ghosts have been designed to test Luigi’s various capabilities
– Ghosts can vanish quickly
– In these cases, you’ll need to be quick in switching from strobe to vacuum
– Other ghosts have ranged attacks, punishing you if you attempt to drain their life for too long
– Some spirits wear sunglasses
– Need to stun them with a flash and remove their glasses first
– Within the first few missions, Luigi receives a new attachment to his vacuum and the Dark-Light Device
– Dark-Light Device: uncover hidden objects and enemies
– Everything above takes place within the span of a couple missions within the first mansion
– Creaky, twisted location called the Old Clockwork Mansion is in the game

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Success has opened the teaser site for – access it here. The page only contains the title’s first trailer at the moment. Look forward to more content soon.


In the future, Figmas of Kid Icarus: Uprising’s Pit and Dark Pit will be released. It’s unknown when the items will be available, but a couple of photos were posted on Masahiro Sakurai’s Twitter account:


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2012 EDGE awards

Posted on 11 years ago by (@NE_Brian) in 3DS, News, Wii U | 0 comments

The results are in for EDGE magazine’s 2012 awards. Categories include “Publisher of the Year” and a whole slew of alternative awards.

Nintendo-related awards can be found below. The full list is here.

Publisher of the Year

1. Ubisoft
2. Wargaming
3. Sony

Alternative Awards

Saddest Dog Murder – Hotline Miami
Most Rewritten History – 007 Legends
Most Unorthodox Darwinism – Tokyo Jungle
Most Persistent Hero – Bryce Boltzman – NeverDead
Emptiest Promises – Peter Molyneux
Most Inspired Casting – Nolan North – Spec Ops: The Line
Sharpest Pitchforks – Mass Effect 3 fans
Most Delayed Gratification – Assassins Creed 3
Best Credit Sequence – Thirty Flights of Loving
Most Awkward Title – Theatrhythm Final Fantasy
Most Hastily Gathered Talent – 343 Industries
Most Undeserved F2P Cataclysm – Punch Quest

2011 awards | 2010 awards

Thanks to joclo for the tip.



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