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3DS

01. / 00. [PSP] Final Fantasy IV: Complete Collection (Square Enix) {2011.03.24} – 104.173 / NEW
02. / 01. [PS3] Dynasty Warriors 7 (Koei Tecmo) {2011.03.10} – 36.548 / 357.113 (-46%)
03. / 00. [3DS] Gundam: The 3D Battle (Bandai Namco) {2011.03.24} – 23.500 / NEW
04. / 02. [PSP] Dissidia: 012 (Duodecim) Final Fantasy (Square Enix) {2011.03.03} – 21.741 / 403.912 (-30%)
05. / 05. [PSP] Monster Hunter Freedom 3 (Capcom) {2010.12.01} – 16.444 / 4.401.653 (+11%)
06. / 03. [3DS] Professor Layton and the Mask of Miracle (Level 5) {2011.02.26} – 16.294 / 242.649 (-12%)
07. / 04. [PSP] Phantasy Star Portable 2: Infinity (Sega) {2011.02.24} – 14.403 / 300.418 (-11%)
08. / 06. [3DS] Nintendogs + Cats: French Bulldog / Shiba / Toy Poodle & New Friends (Nintendo) {2011.02.26} – 13.219 / 160.742 (-10%)
09. / 07. [PSP] SD Gundam G Generation: World (Bandai Namco) {2011.02.24} – 10.160 / 283.802 (-29%)
10. / 11. [NDS] Pokemon Black / White (Pokemon Co.) {2010.09.18} – 10.025 / 5.127.678 (+16%)
11. / 00. [PSP] Gakuen Hetalia Portable (Idea Factory) {2011.03.24} – 9.729 / NEW
12. / 08. [PS3] Way of the Samurai 4 (Spike) {2011.03.03} – 9.153 / 110.483 (-34%)
13. / 13. [WII] Donkey Kong Country Returns (Nintendo) {2010.12.09} – 8.526 / 859.865 (+14%)
14. / 14. [WII] Wii Party (Nintendo) {2010.07.08} – 8.450 / 1.829.936 (+19%)

15. / 15. [PSP] Fairy Tail: Portable Guild 2 (Konami) {2011.03.10} – 6.291 / 31.444 (-10%)
16. / 00. [PSP] Cladun 2 (Nippon Ichi Software) {2011.03.24} – 5.956 / NEW
17. / 16. [NDS] Digimon Story: Super Xros Wars – Blue / Red (Bandai Namco) {2011.03.03} – 5.812 / 57.676 (+3%)
18. / 27. [WII] Mario Kart Wii (Nintendo) {2008.04.10} – 5.762 / 3.186.971
19. / 12. [3DS] Samurai Warriors: Chronicles (Koei Tecmo) {2011.02.26} – 5.641 / 106.059 (-32%)
20. / 26. [WII] New Super Mario Bros. Wii (Nintendo) {2009.12.03} – 5.574 / 4.253.995


EDGE review scores

Posted on 13 years ago by (@NE_Brian) in 3DS, News | 0 comments

Crysis 2 – 8
Shift 2 Unleashed – 8
Dawn of War II – 8
PlayStation Move Heroes – 3
Patapon 3 – 6
Ghost Recon: Shadow Wars – 7
Super Monkey Ball 3D – 5

Ridge Racer 3D – 8
Asphalt 3D – 4
Samurai Warriors Chronicles – 6

Swarm – 6

Source



Thanks to Jake for the tip!


Animal Resort boxart

Posted on 13 years ago by (@NE_Brian) in 3DS, News | 0 comments


Stop.

Stop right where you are.

Don’t even think about saying the word “Parallax” or the word “Barrier” and then think you’re some kind of “smart guy” who knows how this sh*t works. Why? Because you don’t. No one does.

Think about it: Do you actually understand how the so called “parallax barriers” make sense? Why does your left eye automatically see the left image, and your right eye the right image? Why don’t you see both images then, when you close one eye?

You’re beginning to doubt yourself, aren’t you? I can feel it growing within your soul, and it troubles me. But that’s why I’m here. You see, after years of painstaking research into the 3DS hardware structure and development process, I’ve found no evidence that Nintendo has ever used something called a “parallax barrier” in their development of the device. Neither have I found (through the taking apart of my 3DS system) any evidence of any “barrier” on the top screen. This leads me to only one possible conclusion: Nintendo is lying to us.

Lucky for you, I am a man of truth and honor, and it is my civil duty to uncover this conspiracy and put right that which Nintendo has done wrong. That being said, even I am not perfect, and while I’ve made much progress, I’ve only been able to narrow the 3DS “technology” down to three possible scenarios.


Cubic Ninja videos

Posted on 13 years ago by (@NE_Brian) in 3DS, Videos | 0 comments



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