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3DS

This information comes from a recent shareholder meeting…

– Miyamoto wants to make Pikmin available quickly
– Miyamoto feels a new character needs to be made since it’s been 10 years since Pikmin
– 3DS might display play time like the Wii
– Nintendo not planning a theme park, wouldn’t be a traditional theme park even if Nintendo did so
– When asked about what he’s working on: Miyamoto has been very interested in swimming lately
– Miyamoto also a member of a youth guidance organization and spends time with school children
– Even with the 3DS, Nintendo is always thinking about making new things
– 3DS was at this event
– One demonstration showed flowing water and a wine glass in E3
– Manipulate camera view with d-pad or slide pad
– Mario figures, Mario Bros. sequence, Yoshi sequence, three Pikmin in the grass also shown
– Lastly, a clip of Twilight Princess Link slashing his sword was shown

Nintendo on Ocarina of Time 3DS, when asked if it’ll be like the demo of Twilight Princess Link swinging his sword/if the polygon visuals will be different…

“We can’t share details, but it does have expressive capabilities…This is because the capabilities are of course higher.”

Miyamoto on the new game character…

“It’s about time for a new game character. Perhaps this can be delivered next year.”

Miyamoto on his time with the 3DS, who said he’s busy with the system…

“I’ll suddenly have ideas, so being busy now is a good condition.”

Iwata on the possibility of releasing software for the iPad…

“We have absolutely no plans to offer software.”

Source 1, Source 2


This information comes from THQ Core games VP, Danny Bilson. In addition to the quote below, Bilson confirmed that the Saints Row 3DS title will be called “Drive By.”

“This isn’t a big risk like ChinaTown Wars for us. Also, Nintendo is really going to market to the core with that device.”

It’ll be interesting to see how the sales of mature games on the 3DS compare to the DS over time. Chinatown Wars didn’t exactly light up the charts when it was released, nor did other titles such as Resident Evil: Deadly Silence. Since Nintendo will be supporting the 3DS in terms of being more of a “core” system, one would expect games that fall under that category to perform better.

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It’s been almost two decades since Super Mario World saw its first release in Japan. In recent years, the title landed on the Game Boy Advance and the Wii’s Virtual Console as well. Might we see the game on the 3DS, too? Or how about a true sequel? Shigeru Miyamoto teased the possibility of bringing a Super Mario World project to Nintendo’s upcoming portable in a recent interview, sharing a few ideas that could work with 3D.

“Well you know actually a lot of ideas that I would have liked to have implemented in Super Mario World have come to life in later Mario games since then. But the question gets me thinking about what fun it would be to create a Super Mario World game on the Nintendo 3DS and how we could use the depth and the sense of distance offered by 3D visuals on the world map and on the maps in that game, so that you have Bullet Bills flying at you from a distance and popping up off the screen.”

Following his response, Miyamoto was asked immediately if that was a small hint. He said:

“I don’t know… Maybe!”


– Around July 2008, Sakurai and Iwata went out together to eat
– Iwata told Sakurai Nintendo was working on a new handheld
– At the time, many people inside Nintendo didn’t know about the 3DS
– It wasn’t clear at the time if it would end up producing 3D graphics, but Sakurai know it was capable of better visuals
– Iwata wanted Sakurai to give him opinions about the 3DS and to make a game for it
– Iwata usually didn’t ask for input about new hardcore
– Iwata wanted an original game, didn’t ask for a specific genre
– Sora had no dev. team since the Smash Bros. developers were contracted or temp employees from Nintendo/other companies, only really had two people
– Iwata contacted Sakurai because he appreciated his directing skills

You can read Sakura’s quotes here.


This information comes from THQ Core Games VP Danny Bilson…

“Nintendo really wants to launch with a very balanced portfolio. They really don’t want it to feel like a kiddie platform. They were very clear: they really wanted Saints Row on it. Now, we know how those go sometimes: sure, the first party wants it, but is it really going to work? The interesting thing about the game is we were already making it. We were already making it as our Xbox Live game and in 3D also. It’s designed for 3D already. So the 3DS version is an incremental cost. It’s not a big startup cost. Anything in a transmedia play has a column called marketing in it. It’s also a marketing tool. So how does that game model for us? I believe it will do great, especially if Nintendo is going to go mature and really do a big mature campaign on it. It’s a killer game. It’s got all the weird humor of Saints Row, and also its existence is part of the marketing plan to sell Saints Row 3. Also, all these games have hooks where, if you play it, it unlocks things in Saints Row 3. If you play Saints Row 3, it will unlock things in the 3DS game or the Xbox Live game. I don’t know if I was clear about that, but all of our extension properties all connect and unlock things in each other.”

We’ve heard a few times now that Nintendo is looking to change their image with the 3DS. With franchises like Saints Row and Resident Evil, it won’t be as easy to claim that Nintendo’s portable isn’t producing games for the hardcore audience.

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“I believe it (the 3DS) will be a success. We’re expecting more of 3DS than other hardware.” – Marvelous producer Yoshifumi Hashimoto

– Hashimoto wants to make a Harvest Moon title for the 3DS
– Marvelous will fully support the 3DS
– No 3DS titles until at least March 2011
– No original titles in general for the rest of the fiscal year
– Marvelous wants to release original titles with the release of new hardware sometime int he next fiscal year
– Harvest Moon Twin Villages sales: 138,000 units
– Pre-orders for the game were much higher than its predecessor

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“The 3DS is going to be very interesting. We haven’t even achieved mass market penetration with 3D in home entertainment so it’s very exciting to see if the 3DS can jump the gun and make its way into homes. I can see de Blob working extremely well with 3D. It’s a colour-based game so if you can picture 3D paint splats and cartoon action jumping out at you from the screen, that’s a great indication of how de Blob might benefit from 3D.” – Nick Hagger, series executive producer

de Blob 2 is definitely coming to the 3DS. It was announced by THQ and it was on Nintendo’s list of games as well! So we shouldn’t have to wait too long to see what the series is like in 3D. The only thing is, based on Hagger’s comments, it doesn’t sound like he’s too involved with that title. I suppose that’s because he’s already working on the next game for Wii.

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