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DS

01/01. [PS3] Dragon’s Dogma (Capcom, 05/24/12) – 1,367 votes
02/02. [PS3] Resident Evil 6 (Capcom, 10/04/12) – 1,306 votes
03/03. [Wii] Dragon Quest X: Rise of the Five Tribes Online (Square Enix, 08/02/12) – 1,004 votes
04/04. [PSV] Persona 4: The Golden (Atlus, 06/14/12) – 959 votes
05/05. [3DS] Monster Hunter 4 (Capcom, TBA) – 908 votes
06/07. [NDS] Pokemon Black & White 2 (Pokemon, 06/23/12) – 644 votes
07/06. [3DS] Dragon Quest Monsters: Terry’s Wonderland 3D (Square Enix, 05/31/12) – 625 votes
08/09. [PS3] Final Fantasy Versus XIII (Square Enix, TBA) – 480 votes
09/08. [3DS] Animal Crossing: Jump Out (Nintendo, 2012) – 452 votes
10/11. [PS3] Tokyo Jungle (SCEJ, 06/07/12) – 419 votes
11/13. [PS3] Lollipop Chainsaw (Kadokawa Games, 06/14/12) – 417 votes
12/16. [3DS] Etrian Odyssey IV (Atlus, 07/05/12) – 373 votes
13/17. [3DS] Rune Factory 4 (Marvelous AQL, 07/19/12) – 359 votes
14/19. [PS3] 2nd Super Robot Wars OG (Namco Bandai, TBA) – 355 votes
15/14. [PSP] Persona 2: Eternal Punishment (Atlus, 05/17/12) – 341 votes
16/12. [PS3] Toki to Towa (Namco Bandai, 2012) – 313 votes
17/18. [PS3] The Last Remnant (Square Enix, TBA) – 299 votes
18/–. [PSP] Nayuta no Kiseki (Nihon Falcom, 07/26/12) – 295 votes
19/21. [3DS] Mario Tennis Open (Nintendo, 05/24/12) – 276 votes
20/24. [3DS] Bravely Default: Flying Fairy (Square Enix, 2012) – 267 votes
21/30. [PS3] Metal Gear Rising: Revengeance (Konami, TBA) – 251 votes
22/25. [PSP] God Eater 2 (Namco Bandai, 2012) – 248 votes
23/27. [3DS] Fantasy Life (Level-5, 2012) – 244 votes
24/26. [3DS] Luigi’s Mansion 2 (Nintendo, 2012) – 229 votes
25/–. [3DS] Culdcept (Nintendo, 06/28/12) – 215 votes
26/23. [PS3] The Witch and the Hundred Knights (NIS, 2012) – 196 votes
27/29. [PS3] The Last Guardian (SCEJ, TBA) – 188 votes
28/28. [PS3] Robotics;notes (5pb., 06/28/12) – 167 votes
29/–. [PS3] Atelier Ayesha: Alchemist of the Ground of Dusk (Gust, 06/28/12) – 159 votes
30/–. [360] Dragon’s Dogma (Capcom, 05/24/12) – 145 votes

Source


Update: If you’re having issues reading the hardware sales graphs, you can find an exact listing of the figures in the final gallery image (via).

Nintendo provided a variety of year-to-date hardware and software sales during its financial results briefing today.

Hardware sales (via NPD, Media Create) are available for the United States, Japan and Europe – all of these figures can be found in the gallery above. Software sales in the United States, United Kingdom, Japan, France, Germany, and Spain are also included.


Update: Event appears to be over. You can find more updates on the home page and here.

As is typical for the company, Nintendo is holding a meeting with investors following the release of their fiscal results yesterday. When there was a briefing similar to this in January, we received some interesting information, such as individual accounts and NFC support for Wii U.

We’ll be keeping this post updated with all of the tidbits from the latest meeting. In one way, I guess you can say this is a live-blog! Keep checking back for updates, which come from David Gibson.

– Nintendo’s release schedule hasn’t changed much, but there are 3 Pokemon games on track for the U.S.
– 3DS sales post-Christmas have accelerated in Japan, but not overseas
– Next Smash Bros. games will be key in the U.S. and will have long-term demand
– “3ds has only 2, 3, 2 titles in top 20 in germany, france, spain respectively, 2 in UK”
– Again: Wii U shipping in the U.S., Europe, Japan, and Australia this year, with more details at E3
– Nintendo will not announce pricing information for Wii U at E3
– “3ds standard title globally include mario kart etc, but also monster hunter, fire emblem, kid icarus, plus pokemon titles on ds will help”
– Mario Kart is a core title for the 3DS globally, but so are Monster Hunter and Fire Emblem according to Satoru Iwata
– 3DS launching in Korea tomorrow
– Nintendo planning to bring the 3DS to other countries as well
– New Super Mario Bros. 2 will be sold at retail or full download to an SD card
– “Digital buys will also include retail as place for payment and download, but said ‘it does look complicated’ in demo”
– Because game life is getting shorter, retails carry fewer games
– Digital downloads will help retailers since the inventory risk will be reduced
– Retailers will sell titles digitally, so there won’t be a big pricing different in packaged/digital releases
– Downloading retail games digitally will be available for Wii U’s launch
– Digital packaged release prices will be set by retailers and not Nintendo
– Nintendo is focused on improving quality and having long-term relationships with customers
– “Overall focused on improving quality, and having long term relationship with customers, hopeful digital will long term +ve”
– Nintendo wants to find the Wii Sports equivalent for Wii U
– Regarding concerns that downloading games will take too long, consumers can purchase these titles directly or download them late at night
– “WiiU – will need to consider social game play, cannot say more”
– Nintendo not commenting on wholesale price to retail for digital vs. packaged software
– Regarding hardware, Iwata says consumers buy hardware for the software, not the console
– Again: Nintendo has learned from the 3DS’ launch, so Wii U will have a rich lineup from the beginning with a few rich titles
– Nintendo not worried about Japanese vs. international performance of the 3DS as overseas 3DS support was rising and will catch up to Japan by E3
– “Forecast profit this year is not nintendo type and not a satisfactory level”
– Demand for the 3DS in Europe/US has been weak
– 3DS’ third year will be crucial; if it surges, Nintendo will achieve Nintendo-esque profits
– Nintendo won’t go all out with digital since it doesn’t suit all users and the company wants a win-win relationship with retailers
– “Digital wholesale price will not be the same as packaged as inventory risk is different”
– “Iwata doesn’t think retail margins will be coming down as a result of digital”


Wii/3DS/DS million sellers

Posted on 12 years ago by (@NE_Brian) in 3DS, DS, News, Wii | 0 comments


Nintendo has updated its million sellers chart. While there aren’t any new entries, we have updated for figures such as Zelda: Skyward Sword and Super Mario 3D Land.

The full listing is as follows (worldwide numbers):

Nintendo DS

Pokemon Black/White – 14.71 million
New Super Mario Bros. – 29.09 million
Mario Kart DS – 22.57 million
Professor Layton and the Last Specter – 1.25 million
Kirby Mass Attack – 1.06 million

Nintendo 3DS

Super Mario 3D Land – 5.84 million
Mario Kart 7 – 5.24 million
The Legend of Zelda: Ocarina of Time 3D – 2.61 million
Pokemon Rumble Blast – 1.08 million

Wii

Mario Kart Wii – 32.44 million
New Super Mario Bros. Wii – 26.26 million
The Legend of Zelda: Skyward Sword: 3.52 million
Wii Sports – 79.60 million
Wii Sports Resort – 30.14 million
Wii Fit Plus – 20.48 million
Super Mario Galaxy – 10.68 million
Kirby’s Return to Dream Land – 1.31 million
Wii Play: Motion – 1.26 million



Felicia Hardy, otherwise known as Black Cat, will be in The Amazing Spider-Man. The first screenshot of the character was shown on the game’s Facebook page today.

In other news, the official website for The Amazing Spider-Man has fully opened. You can access it here.

Source


Nintendo has provided information from its latest financial results. There’s a whole lot of sales mumbo jumbo and random statistics, so we’ll just post a summary of the information below.

– Net loss of 43,204 million yen on sales of 647,652 million yen
– Last year: net gain of 77,621 million yen on sales of 1,014,345 million yen
– Nintendo cited price reductions for the 3DS and Wii, stronger yen
– Operation loss was 37.3 billion yet
– Exchange loss of 27.7 billion yen brought Nintendo’s ordinary loss to 60.8 billion and net loss to the 43.2 billion noted above
– Sales of 820 billion yen and net profit of 20 billion yen expected for the current fiscal year ending March 2013
– Major releases for Nintendo this current fiscal year: New Super Mario Bros. 2, Animal Crossing
– New Brain Age hitting Japan this summer
– Wii U release still the same: on track for end of the calender year launch
– Hardware/software forecasts for the current year (previous year in parenthesis); Wii U included in Wii figures
DS: Hardware 2.5 million (5.1 million), Software 37 million (60.82 million)
3DS: Hardware 18.5 million (13.53 million ), Software 73 million (36 million)
Wii: Hardware 10.5 million (9.84 million) , Software 70 million (102.37 million)

Source 1, Source 2


So where’s Kirby’s Block Ball? Or how about Wario Land: Super Mario Land 3?!

This week’s Nintendo Download includes the following featured content:

Nintendo 3DS™
Nintendo 3DS System Update – The latest Nintendo 3DS system update is now available. For a full list of what is included, visit http://www.nintendo.com/3ds/system-update. (For Nintendo 3DS)

Nintendo eShop
Block Factory – Create and share puzzles with this predefined falling-block puzzle game. Your goal is to avoid filling the playing field to the top. When a block hits the top, the game is over. (For Nintendo 3DS)


Flat Black Films put out their first Nintendo title last year. The studio released Inchworm Animation on DSiWare, and it was quite good.

Strangely, Flat Black Films has been rejected as a 3DS developer even though they are approved to make DSiWare titles.

Company founder Bob Sabiston shared this information in a new interview. He was explaining why Inchworm Animation was made for the DSi rather than the 3DS before going on to say that Nintendo rejected the studio as a 3DS developer. This is preventing them from exploring a new version of Inchworm Animation on the eShop.

According to Sabiston:

“Well, like I said, this all started six years ago — there wasn’t even a DSi then! By the time the 3DS came out, I was too far along w/ the DSi version to stop.

“I would love to put it on the 3DS. I actually developed a much larger version of the game, with a timeline, hierarchical layers and keyframe controls — things that would make animating w/ the 3D layers simpler.

“Sadly, though, Nintendo actually rejected us as a 3DS developer. I don’t know if our organization isn’t big enough, or if I just caused them too many headaches, or what. They told me they couldn’t even tell me the reason we were rejected. Unless they change their mind, this will probably be the only version.”

Source



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