Submit a news tip



DS

Flat Black Films put out their first Nintendo title last year. The studio released Inchworm Animation on DSiWare, and it was quite good.

Strangely, Flat Black Films has been rejected as a 3DS developer even though they are approved to make DSiWare titles.

Company founder Bob Sabiston shared this information in a new interview. He was explaining why Inchworm Animation was made for the DSi rather than the 3DS before going on to say that Nintendo rejected the studio as a 3DS developer. This is preventing them from exploring a new version of Inchworm Animation on the eShop.

According to Sabiston:

“Well, like I said, this all started six years ago — there wasn’t even a DSi then! By the time the 3DS came out, I was too far along w/ the DSi version to stop.

“I would love to put it on the 3DS. I actually developed a much larger version of the game, with a timeline, hierarchical layers and keyframe controls — things that would make animating w/ the 3D layers simpler.

“Sadly, though, Nintendo actually rejected us as a 3DS developer. I don’t know if our organization isn’t big enough, or if I just caused them too many headaches, or what. They told me they couldn’t even tell me the reason we were rejected. Unless they change their mind, this will probably be the only version.”

Source


Chart-Track has provided a listing of UK’s top ten single SKUs of all time. Mario Kart Wii tops the list with 3.65 million units sold. Dr Kawashima’s Brain Training and Wii Play are also included in the top 3 ranking.

Listings for unit sales and revenue can be found below.


As a bonus, here’s a chart showing controller sales in the UK over the past few years.


Source


01./00. [3DS] Fire Emblem: Awakening # (Nintendo) {2012.04.19} (¥4.800) – 242.600 / NEW
02./00. [3DS] Code of Princess (Agatsuma Entertainment) {2012.04.19} (¥6.090) – 19.554 / NEW
03./03. [3DS] Super Mario 3D Land # (Nintendo) {2011.11.03} (¥4.800) – 14.491 / 1.519.303 (-20%)
04./01. [PSP] 2nd Super Robot Wars Z: Saisei-hen (Bandai Namco Games) {2012.04.05} (¥7.330) – 13.560 / 313.402 (-61%)
05./06. [3DS] Monster Hunter 3G # (Capcom) {2011.12.10} (¥5.800) – 13.069 / 1.403.296 (-13%)
06./02. [3DS] Kingdom Hearts 3D -Dream Drop Distance- # (Square Enix) {2012.03.29} (¥6.090) – 12.881 / 289.668 (-39%)
07./05. [3DS] Kid Icarus: Uprising (Nintendo) {2012.03.22} (¥5.800) – 10.915 / 231.558 (-28%)
08./08. [3DS] Mario Kart 7 (Nintendo) {2011.12.01} (¥4.800) – 10.892 / 1.660.759 (-11%)
09./00. [3DS] Cho-ricchi! Tamagotchi no Puchi Puchi Omisecchi (Bandai Namco Games) {2012.04.19} (¥5.040) – 8.453 / NEW
10./00. [NDS] Detective Conan: Prelude from the Past (Bandai Namco Games) {2012.04.19} (¥5.040) – 8.312 / NEW
11./07. [PS3] Pro Baseball Spirits 2012 (Konami) {2012.03.29} (¥7.980) – 7.954 / 139.758 (-45%)
12./04. [PSP] Pro Baseball Spirits 2012 (Konami) {2012.03.29} (¥5.980) – 7.833 / 111.919 (-54%)
13./09. [NDS] Pokemon Conquest (Pokemon Co.) {2012.03.17} (¥5.800) – 6.976 / 302.950 (-33%)
14./10. [3DS] Mario & Sonic at the London 2012 Olympic Games (Nintendo) {2012.03.01} (¥4.800) – 6.104 / 137.326 (-26%)
15./14. [WII] Wii Sports Resort with Wii Remote Plus # (Nintendo) {2010.11.11} (¥5.800) – 4.567 / 919.259 (+8%)
16./00. [PSP] Seinaru Kana: Orichalcum no Na no Motoni # (CyberFront) {2012.04.19} (¥6.090) – 4.406 / NEW
17./00. [PS3] The Lord of the Rings: War in the North (Warner Entertainment Japan) {2012.04.19} (¥7.980) – 4.199 / NEW
18./00. [PSP] Detective Conan: Prelude from the Past (Bandai Namco Games) {2012.04.19} (¥5.040) – 4.037 / NEW
19./17. [WII] Mario Kart Wii (Nintendo) {2008.04.10} (¥5.800) – 3.967 / 3.550.906 (+13%)
20./00. [PSP] Miyako: Awayuki no Utage # (Idea Factory) {2012.04.19} (¥6.090) – 3.824 / NEW

Source


3DS – 84,760
PS3 – 16,390
PSP – 11,779
Vita – 8,206
Wii – 7,025
Xbox 360 – 1,282
PS2 – 1,172
DSi LL – 760
DSi – 516

For comparison’s sake, here are the hardware numbers from last week:

3DS – 63,796
PS3 – 17,765
PSP – 13,166
Vita – 8,250
Wii – 6,837
Xbox 360 – 1,373
PS2 – 1,212
DSi LL – 800
DSi – 633


Chuck E. Cheese’s Arcade Room will be available in North America starting tomorrow. It’ll be arriving on the eShop for $4.99 and the DSi store for 500 points.

You can view a trailer for Chuck E. Cheese’s Arcade Room above.

Source


The latest Japanese software sales estimates from Famitsu are as follows:

01. [3DS] Fire Emblem: Awakening
02. [3DS] Code of Princess
03. [3DS] Monster Hunter Tri G
04. [PSP] Dai-2-Ji Super Robot Taisen Z Saiseihen
05. [3DS] Super Mario 3D Land
06. [3DS] Kid Icarus: Uprising
07. [3DS] Kingdom Hearts 3D
08. [3DS] Mario Kart 7
09. [3DS] Cho~ricchi! Tamagotchi no Puchi Puchi Omisecchi
10. [NDS] Detective Conan: Prelude from the Past


Nintendo Power has released a public preview of this month’s magazine. Titles featured include Pokemon Conquest, The Last Story, and Theatrhythm Final Fantasy. The issue arrives on newsstands on May 1 and has already started to reach subscribers.



GameStop has offered a possible release date for Pokemon Black/White 2. The two games are slated for October 2 based on the retailer’s schedule.

Nintendo has not announced a specific release date at this time. However, the company previously confirmed a Fall 2012 launch.

Source, Via


Update: Both of these rumors have been confirmed and we now have further details.

Mighty Switch Force’s update will improve on the game’s 3D affect and will incorporate a quick-retry button.

Cave Story will be released on the eShop in the form of a new version. It will contain a jukebox mode, adjustable controls, Boss Rush, Curly Story, Hell Time Attack, Wind Fortress, Nemesis Challenge, widescreen and 3D support. Cave Story for DSiWare could be pulled from the eShop, but it will remain on the DSi’s store.

The latest issue of Nintendo Power allegedly confirms new content for one eShop title and one retail game.

First, Mighty Switch Force will be receiving five free new levels as part of an update. In addition to this, the magazine says that Nicalis is working on an “upgraded” version of Cave Story 3D.

The situation should become clearer as more subscribers receive their issue of Nintendo Power.

Source 1, Source 2, Source 3


Son of the Dragon often comes up in interviews with Renegade Kid. It would have been the company’s first Wii game, and there would have been a DS version as well.

Sadly the project was killed off once publisher Gamecock was dissolved by Southpeak. As noted by Renegade Kid’s Jools Watsham, Southpeak was reluctant to move forward with Son of the Dragon due to the market situation with Wii.

Watsham’s explanation of the situation (rough translation):

“We signed the game with Gamecock, who published the first U.S. Dementium. They were a great group. Son of the Dragon agreed with them to Wii and Nintendo DS, three years ago, before the 3DS. We started developing this dual game was going well. It was like a kind of Castlevania and 3D third-person, but you were Dracula and were getting some RPG elements to give you wealth. It was action-oriented, had much combat (people experienced in the subject was with this). He was ambitious and complicated, and I think it would be fun and very good. Dracula is incredible, has so much potential and history behind it.

“Southpeak bought Gamecock then. By then, the Wii market was going through many challenges, especially with the original games, ‘hardcore’ or whatever you call games for players, not for the family. Southpeak I think he thought ‘this is a lot of money, do not know if it’s something that will sell well,’ so I understand. It was naturally disappointing, but perhaps it was the right decision, unfortunately.”

Even though the Wii/DS versions were killed off, Renegade Kid could revitalize the IP on the Wii U and 3DS. The company owns the rights, so anything is possible.

According to Watsham (rough translation):

“You can, of course. We again have rights, so we can do things with it. It is always possible, is something I have spent many veves in my career. I have an idea, it does not work for any reason, and suddenly reappeared in some way … That always made ??me feel, not to lose all these ideas. They can change, learn new ways, but always good and never ceases to amaze when old ideas are again useful. It’s great.

“It is certainly possible. I am a huge fan of the game in third person. I have not done any, so you have to do is a personal challenge.”

Source



Manage Cookie Settings